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Old November 16th 03, 06:36 AM
Peter Duniho
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"Koopas Ly" wrote in message
om...
I can see where I set myself up nicely for your latest moral
redressing.


Not sure what you mean.

My previous description pertaining to constant airspeed with a sink
rate after the forward c.g. shift was valid only if you didn't touch
any controls.


My previous comments were with respect *only* to the increase in drag, and
resulting increase in deceleration rate. Constant airspeed and sink rate
are irrelevant to those comments.

If I understand your assertion, you want to maintain altitude without
augmenting power so I concur that you would have to reduce your
airspeed through a control input to meet the higher drag.


Not sure where you got the impression that I "want to maintain altitude".
All I "want" to do is explain why airspeed scrubs off more quickly when the
CG is farther forward.

I note that the above would be invalid on the backside of the power
curve since the increase in angle of attack further compounds the drag
accumulation. In such case, only a power augmentation could be the
remedy.


No, a decrease in angle of attack in that situation would reduce drag.

Can we agree on this?


We can agree on any number of things. But you would need to stay on topic
and not make up purely hypothetical but physically impossible situations for
us to do so, at least in this thread.

Pete