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Old October 14th 03, 02:38 AM
Marc
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"CriticalMass" wrote in message
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"Marc" wrote in message
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I had two of those, and no problems with the bolts. The bolt itself is a
stainless steel standard piece of hardware -- type SBY, which can be
obtained at a hardware store. It is epoxied into the knob. The socket

into
which the bolt fits is brass and pretty durable. I don't see anything

poorly
made about these parts, but they are easy to replace if they should go.

In
any case, I would not judge a flight yoke by the bolts that hold it to

the
desk, that is a pretty minor part.


It may be minor to you, but it's a major hassle when it becomes impossible
to attach the damned thing to the desk, and hardware isn't exactly rocket
science - I'll go elsewhere when a supplier can't get THAT part right.


replacing the hardware is minor. If you want to, send me your unit and I'll
do it for you.

I have held off getting the rudder pedals. Are they useful? Seems like a

lot
of money for something that doesn't get used too often. In a crosswind I
just land a little kilter -- unlike the real thing, there are no repair
bills for damaging the virtual main struts, at least not so far.


OK, now you've identified yourself. You're not a pilot, you're a gamer.


actually I'm a pilot.

Sure, you can avoid all the hassle of control devices and just try to fly
with your keyboard. How realistic do you want it to be?

Real airplanes have rudder pedals. If you want realism, get rudder

pedals.
If you don't care, check the box for autocontrol. Your choice.


well, sims are not realistic enought to start with, so I dont see the point
in adding the expense of rudder pedals just to straighten up on the
approach. Forward slips might be interesting, but otherwise I just pretend
I'm an Ercoupe when landing.