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Old September 15th 03, 09:01 PM
Stewart Kissel
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Martin-Have you checked out these?

http://www.edimensional.com/products/trackir.htm

I use there 3D system and am quite pleased with it.
Using addon scenery and gliders in FS2k2, I self-launch
and ridge soar at Torrey Pines for a quick flight.
The virtual cockpit in 3D is very good in the ASW28.
I agree that there is still a long ways to go-and
I miss the periphael vision.




At 19:24 15 September 2003, Liam Finley wrote:
Martin Gregorie wrote in message news:...

- no glider simulator can give realistic all round
views and won't
until there's a good VR helmet available. Looking
through the
'letterbox' and flipping it round with the coolie
hat is no
substitute.

- no butt feel


I agree, the limited field of view inherent to PC based
simulators is
one of the primary reasons I regard them as little
more than toys, no
matter how good their graphics and sound effects become.
This
limitation may be tolerable for power sims, since power
pilots rarely
look out the window anyways, but for soaring it's leaving
out an
essential part of the experience. I've been playing
with PC
simulators for about 20 years, and in that time there's
been
approximately zero progress in this direction. I hope
we don't have
to wait for neural implants in another 20 years for
this to improve.