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Old September 20th 06, 05:05 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Is rudder required for coordinated turns?

Marc Adler writes:

What plane are you using?


I've been flying the Baron 58 and the 737 from the stock game, plus
the Dreamfleet Bonanza A36 and the PMDG 737-800. In all cases,
standard, gradual turns don't seem to require much rudder input, even
with auto rudder control turned off.

I did look at the A36 from the outside while moving the stick, and the
rudder doesn't move. So presumably the loose connection that the real
aircraft has between ailerons and rudder is not being simulated, but
I'm not really sure (it could be simulated without the video, although
that's unlikely--or it could be so gentle that it's hard to see
movement in the rudder).

If I turn off auto rudder control with the
Cessna 172, the little ball is all over the place.


I see the ball move occasionally, but not much. I tend to make
gradual turns, though, especially in large aircraft. (Remember that I
flew MSFS with just a keyboard for 15 years, and that teaches you to
be gentle.)

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