Thread: GA is priceless
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Old January 2nd 07, 12:10 PM posted to rec.aviation.piloting
Neil Gould
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Default GA is priceless

Recently, Mxsmanic posted:

john smith writes:

2) Something the home computers will not simulate is the actual
control feel and mass/inertia effect of the actual aircrafat or full
motion military sims.


True, but for many types of aviation, this is irrelevant.

It's only irrelevant to simming. These effects are quite important to
real-world flying, as the pilot must counteract them to stay aloft and/or
on course.

Instrument
flying doesn't require it; indeed, you're supposed to be _independent_
of motion when flying on instruments (so to some extent a lack of
motion can be useful).

See above. The simple fact is that *no* real-world flying is independent
of motion.

My theory is that real pilots who cannot land a PC simulator probably
depend a great deal on sensations and visibility in real life. Pilots
who can land a sim perfectly probably have a lot more experience with
instruments alone.

My theory is that the ability to land a simple PC sim (MSFS) is dependent
on the ability to translate the sim's representations of control vs.
motion into something that works on the sim. That does NOT mean that the
same physical movement translations would work in the real thing, and has
nothing to do with "experience with instruements alone".

Neil