Realistic Instrument Training using MSFS 2004
I've been told that all sims have overly sensitive pitch. That has
been
my
experience with a Frasca, ASA's Instrument Procedure Trainer, and
Elite.
Hard
to understand why no one fixes it, but apparently they don't.
I haven't tried those simulators, just MSFS. I would be willing to
pay the bucks if it would help. It's a lot cheaper than an extra
lesson (or two or three).
I have read that the old Link Trainers were very sensitive in pitch, and
also much more slippery than the aircraft they were intended to train
for--such as B17's. In the case of the Link, I presume that was by
design;
however I have difficulty believing that MSFS would have been done that
way
deliberately.
I have no experience in the Link, or in any of the PC based sims. I am
simply curious and inviting comment.
Dunno what comments you're looking for, but I have Link time.
For flying, they were *at least* as bad as you said!
Stall/Spin events were an everyday occurrence.
But remember, their purpose was for procedures training,
not flight training. They were good for their purpose.
Keep the same attitude toward the PC sims, and you'll be OK.
Even FlightSafety's twin-Cessna full-motion simulator won't simulate
landing.
FlightSafety instructors will issue a flight review in the simulator,
but only after the student certifies the required prior actual aircraft
landings.
I was mostly curious whether the pitch sensitivity and/or slipperiness of
the smaller sims was happenstance or by design.
Of course, you and many others have it exactly right--they are sufficient
for their purpose.
Peter
|