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Old April 14th 07, 12:22 AM posted to rec.aviation.piloting,rec.aviation.student
Mxsmanic
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Snowbird writes:

Well, in real aviation the most valuable use of simulators is for practising
upsets and other abnormal situations that are not safe or feasible to do in
the real aircraft.


Not everyone uses simulation as practice for real aviation. There are many
possible purposes to which simulation can be put, and just as many different
types of simulators. No simulator simulates every aspect of reality
accurately, but nobody requires a duplicate of reality, only a reproduction of
those aspects of reality that are of interest.

So it would be an extremely useful feature to have in MSFS.


I don't know that it would be "extremely" useful, but it would certainly be a
plus. Then again, if real pilots don't use MSFS for training, would it really
be that important?

Besides, the idea is to avoid wake turbulence, not to fly through it, so the
only real training required is procedural.

In addition, if the feature were in MSFS, it would aid realism to basic
flight training as well i.e. flying a correct 360-degree turn.


Are 360-degree turns common? Why would they encounter wake turbulence?

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