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Old May 30th 07, 06:11 AM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Coordinated turns without rudder, and autopilots

Viperdoc writes:

Hey Anthony you butthead- your basic premise is incorrect: the autopilot in
small planes (like the Baron I've flown for around 500 hours) does not do
coordinated turns. Just because there might be some anomalous behavior in
your game does not make is so in real life.


There is no anomaly in the game. The only anomaly I see is that nobody here
knows the answer. Lots of people strutting about and claiming to be experts,
and calling each other stupid, but nobody really knows, and that is pretty
glaringly obvious to the observer.

However, so little rudder is needed at speed, it makes no difference if the
ball is halfway out, in terms of comfort.


Then my attempts to keep it centered with the rudder are not necessary,
either.

Also, a standard rate turn is not
necessarily a coordinated turn, although some of your statements suggested
that you do not know the difference.


I know the difference.

As good as you might think it is, do not mistake the flying model of a $50
computer game with real flying. Your presumed knowledge and the basis of
your questions are obviously limited by the shortcomings of MSFS.


Do not assume that every anomaly is a simulator defect. The simulator is a
lot better than you think. Indeed, it predicts the behavior of an aircraft a
lot better than anyone here does.