Coordinated turns without rudder, and autopilots
"Mxsmanic" wrote in message
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"Capt. Geoffrey Thorpe" The Sea Hawk at wow way d0t com writes:
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Do you know how it's done, or don't you?
Yes I do. And I will repeat the answer one last time.
Your simulated autopilot in your simulated Baron appears to make
"coordinated turns" without using the simulated rudder because that's how
Microsoft wrote the software. (I had considered the posibility that you were
having problems flying, but based on other comments it now appears to me
that the problem really is with the autopilot code in your simulator).
Flesh and blood Barons do _not_, however, make coordinated turns without
using the rudder when flown by _either_ the human or auto pilots. (Confirmed
by Mr. Viperodoc who happens to actually own one - as you know). However, in
this case, the turns are close enough for government work.
Other aircraft are different. Some use things like Friese ailerons or
aileron/rudder interconnects to make it easy for the pilot and will make
coordinated turns across a limited speed range without the use of the
rudder. Some aircraft don't even have rudder pedals for the pilot to use.
Many very efficient aircraft (e.g. Nimbus III, ASH-25) typically require
LOTS of rudder to keep turns coordinated because they are designed to be
efficient, not to make it easy for lazy pilots. Adding an autopilot will not
change this. However, a simulated Nimbus could be made to do whatever the
programmer wants.
In summary - the answer to your original question is: "Your simulated
autopilot does not reflect actual aircraft capability and/or behavior."
--
Geoff
The Sea Hawk at Wow Way d0t Com
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