Coordinated turns without rudder, and autopilots
george writes:
Why don't you like flying real aeroplanes?
Not having piloted a real airplane, I cannot say with certainty that I would
not like it. However, I can think of several disadvantages:
- It takes too much time to get a license.
- It costs too much to get a license.
- It's too hard to get a medical.
- Owning a real aircraft is financially unrealistic.
- Renting a real aircraft is financially unrealistic.
- Real airplanes go places, and I don't like to travel.
- Real airplanes can crash, especially small tin cans with their unreliable
components and frequently poor maintenance.
- You cannot stop a real flight if you get tired of flying.
- There is no way to control real-world weather.
- You can only fly from places you are, so you can't fly out of London for an
hour and then switch to LAX.
- The environment inside an aircraft isn't always comfortable.
- You have to worry about hypoxia at altitude.
- If the aircraft moves a lot you may become airsick.
- Real flying is limited to tiny tin cans that you can afford; transport
aircraft are out of reach unless you fly for a living.
These are just a few of the potential problems. Now, I don't know if they
would actually add up to a negative experience, but it wouldn't surprise me
given their number and magnitude.
Simulation provides many of the advantages and none of the disadvantages
(although it has some disadvantages of its own). For me it's a good
compromise. I can't speak for others. Those who dismiss it out of hand,
though, generally don't know what they are talking about.
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