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Old June 12th 07, 10:23 PM posted to rec.aviation.student,rec.aviation.piloting
Snowbird
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Posts: 96
Default Head orientation in turns--how is it taught for aviation?


"Mxsmanic" wrote ....
Snowbird writes:

First, motorcycles don't necessarily move in two dimensions in a turn.


Neither do aircraft.


That was never the issue. An aircraft can control its altitude in a turn,
but a motorcycle must follow any ups and downs in the road.


Second, you might also want to ponder what the motorcycle driver vs. the
pilot is looking at.


The driver of any vehicle needs to look where the vehicle is going.


But the motorcycle rider does not need to, and indeed can not, have control
in the vertical dimension. Consequently he has no need to look at visual
cues affecting the vertical dimension. The pilot, on the contrary, has.


Maybe the bike rider wants to look at the intended track of his bike on
the
road, in order to spot any bumps.


No, that results in target fixation, and accidents.


Failure to notice bumps, potholes, or sand on the intended track causes
accidents.


Or maybe he just wants to optimize his
turn to the available width of the road and looks at it more broadly. In
either case it would seem to make sense that the rider's sight perception
improves, if he tilts his eyes more parallel to the road.


Motorcycle riders look where they want to go, just like pilots.


Ever seen a motorcyclist turning onto a compass course?

The pilot, on the other hand, does not look at any road ahead. He's
interested in the nose vs. horizon sight picture as well as the
instruments.
That's a different case and it's not self-evident that tilting the head
parallel to the horizon would improve the pilot's turn performance. On
the
contrary, especially if the pilot uses the VSI and altimeter to maintain
altitude, it's probably easier to read them with the eyes level relative
to
the instrument panel.


This is a VFR pilot?


This is not about simulator games.

Third, it just might be possible that the pilot's stereoscopic vision can
better help him maintain altitude in the turn by visual cues, if he keeps
his head still.


Stereoscopic vision ceases to be a factor beyond around 10 metres, so it
is
never important in the air--which is why full-motion simulators use
collimation to make everything seem infinitely far away, without bothering
to
simulate 3D.


The nose of the airplane is hardly 10 metres away.

Fourth, a bike rider leans forward, while a pilot leans back in his seat.
Can have impact on how the head turns in a turn.


I was taught not to lean in any direction that isn't aligned with the
bike.


So what?

I'm not aware of scientific proof of the above, but neither of the
reverse.
So until the opposite is credibly shown, I'll contend that a motorcycle
is
different from an airplane.


Different in many ways, but very much the same in turns.


You're entitled to your opinion, even if it sucks. Both need about the same
bank angle, but the similarity ends there.