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Old October 7th 07, 06:07 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Posts: 3,851
Default Force feedback versus real piloting?

Mxsmanic wrote in
:

Jay Honeck writes:

- No motion. This is less important than you might believe, as your
brain substitutes for the lack of motion. That big screen has made
several people motion sick, without them ever moving an inch.


I've had trouble with motion sickness in slew mode on the sim. Then
again, I've had the same trouble with some video games, such as Doom.
Apparently it is quite common. If the movements on the screen exceed
those of real life, motion sickness is quite a risk. It obviously
could still make someone sick if the sim is showing motion that would
make someone sick in real life.

In the future I want to add a side window screen that will go a long
ways toward addressing the lack of peripheral vision. The other two
limitations are things that can't be addressed for less than a
million bucks...


A million dollars is quite an exaggeration, but it would be very
expensive, perhaps more than it's worth for this type of use.

Also, a motion base is important if you fly by feel in a small
aircraft or a high-performance aerobatic or military aircraft, but if
you're flying large airliners, you don't need it much for normal
flight.



Yeah, right, that's why they spend millions on a six axis motion system


Fjukkwit


Bertie