Glenfiddich wrote:
Part of the value of sims is to safely train experienced pilots for
those rare dire events that would risk the aircraft if tried in
flight.
IMO this is one (as you say) of the most valuable points of
simulators. Another, of course is basic switchology.
I don't mean that only literally but include all the basic
'moves' inherent in commercial piloting so as to make them
habitual and a natural part of the job rather than something that
takes conscious thought and therefore 'mental processing time'.
This leaves more capacity for 'getting ahead of the aircraft',
which is usually a good place to be...
--
-Gord.
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