I give up, after many, many years!
Le Chaud Lapin writes:
I never expected a simulator to replace physical feedback in a real
cockpit, but this last paragraph is interesting because noticed that,
in a sim, it is a lot easier to fly if the engine can be heard. Many
time I have fumble to find the voice control because information was
lacking.
I've noticed the same thing, but it's no surprise. Often there is no direct
indication of what the engine(s) is doing on the visible instruments, and
there is no motion in the sim. That, coupled with the delay inherent in the
response of many engines and the delay in the airframe's reaction, makes it
easier to fly if the engine can be heard. Fortunately, MSFS handles engine
sounds in a fairly consistent and predictable way.
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