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Old May 18th 08, 11:51 PM posted to rec.aviation.piloting,rec.aviation.student
Bertie the Bunyip[_25_]
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Posts: 3,735
Default I give up, after many, many years!

"Jay Honeck" wrote in
news:mIVXj.169271$yE1.120501@attbi_s21:

Fortunately, MSFS handles engine
sounds in a fairly consistent and predictable way.


Yep, consistently unrealistic, with no prop noise at all.


The sound quality in MSFS is remarkably good -- in SOME of the
aircraft, and with the proper equipment.

For example, our sim set-up at the hotel has a full surround-sound
system with sub-woofer. When you wind up the Merlin in the P-51, it
sings. When you pull it back to idle, you can hear wind noise. When
you kill the engine, you can hear the prop windmilling.

And the rumble of the big radial engines in the Grumman Goose is
wonderfully done.

An indication of the importance of sound in the sim -- it's MUCH
harder to fly the sim with the sound turned off. You don't realize
how often you use aural cues in flight until they're not there.
(Which, BTW, makes me really admire the deaf pilots of the world.
Back before the troll wars reduced this group, there used to be a
regular poster here named Henry Kisor who belonged to the deaf pilot's
association, and I was always impressed that he was able to fly so
well without aural cues. But I digress...)

Of course, if you're relying on your desktop computer's speaker,
you're absolutely correct -- the sounds are not there. But the sim
software *is* creating the proper sounds, mostly, but it does require
a good quality system to hear it.




Bull****.

Bertie