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Simulators
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May 16th 10, 05:26 AM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Simulators
writes:
A real airplane doesn't have a mouse to click or keyboard sequences to look
out the side windows.
So?
Things change from one aircraft to another. Lots and lots of things. Things
also change between a sim and a real aircraft. The adaptation process is the
same for both cases. Press a button, click a mouse, turn a lever--it's easy to
change.
So it is nowhere near a realistic simulation of flying a real airplane.
How do you quantify "nowhere near"?
That comment has even less to do with the subject at hand than your previous
comment about field of view.
Not really. Some people like to fly IFR. Some people like systems and
procedures, or navigation, or all sorts of other things besides bouncing
around or looking out the window. Aviation has many attractions.
Of course not because you are playing a game, not flying a real airplane
with no clue how important side vision is in some phases of flight.
No, it's just that I adapt easily.
The twist axis on my control stick allows me to look directly behind the
aircraft if I feel so inclined. I only use this capability on rare occasions
because it's not very realistic.
Yet another comment that has nothing to do with the subject at hand.
You just said that side vision is important, and now you're dismissing it in
the sim. You can't have it both ways. Is it important or not?
After pushing some buttons to look to the side than pushing buttons again
to look ahead again.
I just twist the control stick, which I already have in my hand if I'm flying
by hand.
I feel that way because MSFS controls, even the expensive ones, feel nothing
like a real airplane ...
The controls of a real airplane feel nothing like the controls of other real
airplanes. Every airplane is different. You're attaching far too much
importance to this.
It seems that flying for you is mostly a visceral experience. It isn't for me.
Motion and wind and control feel are mostly distractions. I operate other
vehicles in the same way.
MSFS does not taxi like a real airplane, none of the
physical forces feel like a real airplane, none of the panel controls work
like a real airplane, and having a monitor in front of me looks nothing
like the view in a real airplane.
Real airplanes do not taxi alike, either.
The people that are truely serious about simulation, like the Air Force and
airlines, don't use MSFS.
Actually, some organizations in the military do use MSFS. Perhaps they are
more open-minded than some pilots here.
Mxsmanic
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