Co-pilot gets sick, stewardess helps land airplane
On Tue, 22 Jun 2010 19:26:18 +0200, Mxsmanic
wrote:
Hatunen writes:
Nor can it realistically
simulate the feeling of aiming the plane at a real runway and
trying your best to grease the wheels on, but instead coming in a
bit high and trying to force the plne down to the runway without
bouncing too much.
Actually it does that rather well.
Your computer chair bounces?
As us8ual you deleted an important part of my post....
"In some fairness, it should be said that some computer
simulators perform pretty well, but it also has to be said that a
simulation on a PC can never be very realistic. It is far
different sitting in a real cockpit with a real yoke and real
pedals operating real ailerons, elevators and rudders."
.... which makes it clear I am talking about PC simulators.
A PC can never simulate that feeling in the
pit of your stomache when teh plane hits a downdraft and loses
2000 feet just like that.
Like many private pilots, you think of flight in terms of physical sensations.
This is only one of many possible interpretations, however.
You've never flown a plane. I have. The physical sensations can
be important when they occur, as they can distract from clear
thinking. A stall simulated on a PC can not ever accurately
convey the, um, thrill, of a full stall (especially your first
full stall as a student pilot) as you keep pulling back on the
yoke/joystick pointing the noise higher and higher as the stall
warning screams and then, WHAM!, the nose of the plane is pointed
downward, seemingly straight down at the ground, gaining speed
rapidly. The first time I did tht for my isntructor it scared the
crap out of me. (The plane itself is important here; our old
Piper J-3 would snap a stall break like you wouldn't believe,
real Six Flags sort of thing, while the Cessnas are a bit more
forgiving, and some light planes are designed to not break in a
stall at all but to simply lsoe altitude.)
A PC can not give you the feel of a plane as it is slowed to
stall speen with the stall warning blaring and the plane
shuddering a little. Andalthough they no longer teach it, a PC
cannot simulate the quiet but scary feeling f being in a spin and
the slight panic as you try to bring it out of that spin.
Since they no longer teach it, doesn't that mean that there are no longer any
Real Pilots? How can you know anything about a spin without spinning in a
real aircraft?
And the PC can not simulate the visual context of a real plane
where the instruments are spread out; you'd have to keep your
nose pretty close to the monitor to simulate this.
Actually, the PC can do this, with the right add-ons.
As to Mixie's apparent idea that somehow his PC is a good
emulation of a big-time simulator, where the cockpit layout is
very close to the appearance of the craft's real cockpit and
where the hydraulics on the simulator can create most of the
bumps and jerks of real flight, that is downright ludicrous.
I guess you haven't been flying or simming much recently. The cockpit layout
of the sim is realistic enough that you may not recognize it as a sim at first
glance. It's not difficult to display photo-realistic visuals, after all.
--
************* DAVE HATUNEN ) *************
* Tucson Arizona, out where the cacti grow *
* My typos & mispellings are intentional copyright traps *
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