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Old January 29th 14, 05:11 PM posted to rec.aviation.soaring
Tom Gardner[_2_]
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Posts: 49
Default TA + Condor + Occulus Rift = Awesome

On 29/01/14 16:45, Tom K (TK) wrote:
http://technicalillusions.com/

I really feel that this will be the next VR tool vs Oculus Rift.

Simple flight sim demo:
https://www.youtube.com/watch?v=H3HGrclGkIE

https://www.youtube.com/watch?v=4FhdqMpTgSk


Certainly interesting, but I wouldn't make any comments until
I'd tried it.

What would I look out for when trying it?

1) Resolution, of course. I see no reason to believe either has
a fundamental advantage over the other, although one will always
be better than the other. I suspect either will be sufficient
for basic simulations, just as the 1980s wire-frame models were
better than nothing! Even now an HD display doesn't offer as much
distance far-distance resolution as I would like. (But that may
just be my behind-the-bleeding-edge graphics card!)

2) adjustment and setup. To my surprise the Oculus Rift I tried
neither had nor needed any tweaking when different people tried it.

3) is it stereo? I see no fundamental reason why not, but in
any case I don't think it is necessary for flight simulations.

4) compelling and/or nauseous experience? My guess is it will be
just the same as the Oculus Rift in this respect, because they
both sense head movement and can both have the position of the
virtual head moved by other means. So my questions about spinning
and thermalling remain until I can try them.

The meta-question w.r.t. something like condor is what do we
need to accurately simulate, and why. I'm unconvinced stereo/VR
is necessary, though it might well be desirable.

Now, who is going to let me try those glasses