Walt I have no idea what sim you are refering to with F104s etc, IL-2 is an
WW2 FS, that is considered by many, to be the most realistic WW2 FS made..
As to gun ranges in IL-2 they are accurate from what I have read in WW2
pilot AARs etc.
As to gravity effects etc, thats a question better presented at:
http://ubbxforums.ubi.com/6/ubb.x?a=...102&f=63110913
Regards, John Waters
"WaltBJ" wrote in message
Biggest problem about computer games I have discovered so far is
Earth's G effect is ignored (the egg) along with no unloaded (zero-G)
accleration increase. The gun ranges far exceed actual effective
ranges in real life, as well as the lead requirements are way too
small. For example, co-speed 400KIAS, 1500 foot range, 5 G, the pipper
sags down below the nose in an F104A - your target's wings stick out
each side of the radome. Also, fuel consumption is also way too low,
at a guesstimate about 1/4 what it really is in combat.
Walt BJ