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Old July 19th 16, 05:37 AM posted to rec.aviation.soaring
jfitch
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Default flight sotware for iphone?

On Monday, July 18, 2016 at 3:57:31 PM UTC-7, wrote:
Regarding the second quirk...

"Another quirk is that until you exit the cylinder, statistics for the rest of the task are calculated assuming you have not yet reached the waypoint and still need to. For example if you have a large cylinder around the last waypoint before the finish, as you glide towards the finish (but still inside the cylinder) you will see the altitude and time required to finish increase, even though you are getting closer to it. As soon as you exit the cylinder, it is all updated correctly. This is mainly a problem only on large cylinders."

Once you have decided you are headed to the next cylider (but are still in the previous one), you can push the route button, then select the next cylinder and "activate" it. This tells iGlide you are done with the cylinder you are in and are headed to the next one. Once you activate the cyluder you are heading to iGlide marks the cylinder you're still in green, and then it recalculates the time and altitude required.


Thanks for that tip - I thought it might be the case but was afraid to try it while actually flying a racing task for fear of losing the stats.

One thing to be careful of is if you are viewing the active racing route, don't hit "Clear" unless you mean it - the route is cancelled and all statistics are immediately lost. They really should have a confirm dialog for that one so it doesn't happen by accident.