On 30 Kwi, 17:34, Ed Rasimus wrote:
An old buddy who has been working out of Ft. Worth with the design
team was telling me at one of the Rat reunions about the integrated
video cameras mounted in the skin that project into the helmet based
on where you are looking. If you turn to a place where the airframe is
in the way you get video from the camera on the other side of the
structure so your view is unimpeded. If you look at the wing you see
video from the bottom side so you essentially look right through it.
Look at the floor and you get the bottom fuselage video so you see
what is beneath your feet.
Might be a bit vertigo inducing, sort of like hurtling through open
space at several hundred knots with nothing around you!
Ed Rasimus
Fighter Pilot (USAF-Ret)
"When Thunder Rolled"
www.thunderchief.org
www.thundertales.blogspot.com
Just like in one of the modes in Combat Flight Simulator 3;-) Strange
feeling like lying on the belly along the fuselage and looking thorugh
a prop hubcap, even for somebody who never flew the real thing.
Wouldn't a helmet-mounted sight coupled with a good EO/FLIR/laser pod
turret be good enough?
Best regards,
Jacek