Coordinated turns and the little ball
I'm a flight instructor so I can feel 1/4 of a ball out, but that's
what I'm trained to do. However, in your simulator, I would not worry
about it. You're not going to be able to reproduce the environment
similar to the aircraft without having rudders, etc. When I play MSFS I
set it to autocoordination.
-Robert, CFII
Mxsmanic wrote:
How much of a movement in the little ball in the turn indicator
corresponds to something you can feel in a real aircraft? And how
much of a movement represents an error large enough to affect flight
safety or proper maneuvering?
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