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Old July 11th 10, 09:13 PM posted to rec.aviation.soaring
John Cochrane
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Posts: 90
Default How to run a wing?

On Jul 11, 2:55*pm, bildan wrote:
On Jul 11, 3:01*am, Bruce Hoult wrote:

The pilot should centralize the controls so
not as to fight the wingrunner by the way.


I disagree. Depending on conditions, the pilot might need a
substantial amount of aileron in one direction of the other to keep
the forces neutral.


Think about this a little more.

If the wing runner is holding up or down force on the wing tip, how
could you tell that from a lateral imbalance or crosswind effect?
Until the wing runner lets go, all the pilot can do with ailerons is
fight the wing runner since there is no way to tell what aileron input
is required.

....
It works like this. *Pilot centralizes the ailerons and the wing
runner runs the wing at whatever bank angle is required to achieve
lateral balance. *Pilots start stick wiggling only after the wing
runner lets go. *Seriously, try it once and see if it doesn't work
MUCH better.


This was my point exactly. As pilot you can't tell what aileron is
needed so long as someone is holding the wing. So don't make his life
harder with aileron inputs. If he gets the wing to a zero-force
point, you're in great shape even if the wings aren't level.

As wingrunner I sometimes face a problem of a pilot with big stick
inputs. I can sometimes wake up the pilot by raising or lowering the
wing in the direction he wants. Lowering a heavy wing makes the pilot
eliminate the aileron input and can produce better balance than
raising it!

To the previous post advocating only a few steps, don't try it full of
waterballast, downwind, hot, slow towplanes, at high altitude like
Parowan or Tonopah. Sitting at the back of the grid watching one wing
after another scrape down the runway with two-step runs is just sad.

John Cochrane