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Old February 8th 07, 06:54 AM posted to rec.aviation.simulators
cpq_ltop
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Posts: 2
Default CH yoke gameport-to-USB conversion

Has anyone taken the mechanicals from the CH Products Virtual Pilot yoke
(gameport version) and rewired it with the electrics from the current USB
yoke?

I haven't opened either of my yokes (one USB, two gameport) - yet -
but the new USB unit is useless for precision flying, especially approaches
and IFR procedures in turboprops (with OnTop or Elite). The yoke will not
center reliably in either axis - it's really horrible in the vertical axis.
Pitch oscillations are unavoidable when not on AP or FD.
The pilot is left to fly by trim (not encouraged on your checkride - the
breaker
for the trim is on his side of the plane...).

By the way, the CH recommended lube procedure didn't work well enough
with either the dropper-bottle Tri-Flow or the spray can Tri-Flow. It's OK,
but I found the best stuff is a white grease (synthetic) for bikes. Only
problem
with that is that it attracts dust/grit more than the other lubricants. I
was tempted
to try graphite but it's a new yoke. [Anyone try tenacious oil?]

The old yokes have an strong mechanical centering mechanism - it doesn't
need
a dead zone of 40+ lsb's to yield predictable aircraft control. However, the
new
unit has power/prop/fuel levers and handy pitch/yaw trim buttons.
So, a hybrid version seems to be ideal solution. Has someone done it?

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