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Old July 27th 03, 05:06 PM
Icebound
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Steve House wrote:
.... About the only difference was
FS always made the longest runway active with wind only affecting the
direction of takeoff but I've heard that's been fixed in 2004 to pick the
runway heading closest to the wind when there's more than one and making it
the active.




Apparently they have improved that even further where multiple runways
can be in use... the actual feature-quote is that you can...:
"Request a different runway at airports with multiple active runways."
whatever that means exactly.

And they have apparently partnered with Jeppesson to be able to use the
entire database of published instrument approaches, and allow them to be
flown as part of the ATC clearance (FS2002 would just vector you to
intercept ils... FS2004 will still try to do that, but now you can
decline and request (and be granted) a published approach).

And users have commented that although FS2004 does not follow published
SIDs, you can add the waypoints of the SID into your flight plan and
then FS2004 will vector you to the first point after departure after
which you can fly the SID unassisted.

Overall, there seems to be a rising chorus of positives from the group
that had official beta and gold test versions before release, plus those
who have had their ordered copies delivered already.

Again, it should be remembered that some (but not all) of these guys
operate with multiple monitors, yokes and pedals instead of
joysticks..., etc. ...to make the sim experience more realistic.




--
"The Final 20 percent of the Project... requires 80 percent of the Effort"
---- paraphrased from Vilfredo Pareto (1848-1923)