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I'm a student pilot and have heard mixed reviews of Flight Sim software.
Some say it's great for a little on the ground practice. Others say it's really a waste of time. I don't expect it to really take the place of air time, but I'm wondering if anyone out there can tell me if it's really useful, and if so, what accessories are recommended e.g., yoke and pedals. Thanks in advance pjbphd |
#2
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"pjbphd" wrote in message
news:Nx3%c.213310$sh.156079@fed1read06... I'm a student pilot and have heard mixed reviews of Flight Sim software. Some say it's great for a little on the ground practice. Others say it's really a waste of time. I don't expect it to really take the place of air time, but I'm wondering if anyone out there can tell me if it's really useful, and if so, what accessories are recommended e.g., yoke and pedals. When I started my training a few years ago, my instructor asked me during one of the flights if I had used a flight sim program. I said yes and he told me not to touch it again until I got my ticket. I was keeping my head inside the cockpit too much. Once I ignored the stuff on the inside of the plane, my flying got a lot better and I continued on to get my certificate. I still haven't played with flight sim since... Others have said that a flight sim program is useful for instrument instructions, if you don't use it to pick up or enhance bad habits. Save your money for the yoke and pedals and invest it in flying hours, a decent headset, etc. YMMV |
#3
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![]() "pjbphd" wrote in message news:Nx3%c.213310$sh.156079@fed1read06... I'm a student pilot and have heard mixed reviews of Flight Sim software. Some say it's great for a little on the ground practice. Others say it's really a waste of time. I don't expect it to really take the place of air time, but I'm wondering if anyone out there can tell me if it's really useful, and if so, what accessories are recommended e.g., yoke and pedals. Thanks in advance pjbphd Pedals for sure. The twist action of a joystick rudder does not translate well to the real thing. You "push" on the wrong side. Obviously, a yoke-with-throttle-quadrant will also be better than a joystick, but the left-right-back-forth action of a joystick for aileron and elevator will carry over fairly easily. Having said that, most joysticks are designed for right hand with left hand throttle, and that is backward to a real-life left seat..... If you do opt for a joystick, get one of those that allows you to reverse the throttle so that you can operate the control with the left hand, and the throttle with the right. As for the "help-or-game" argument, you will find the internet is full of real-life pilots who tell you it is great, and full of real-life pilots who tell you it is not. So I guess each individual has to determine that for themselves. |
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Icebound wrote:
Having said that, most joysticks are designed for right hand with left hand throttle, and that is backward to a real-life left seat..... If you do opt for a joystick, get one of those that allows you to reverse the throttle so that you can operate the control with the left hand, and the throttle with the right. That's because military jets use that configuration. Senior cadets at the air force academy learn to fly in the right seat so that they get used to throttle-left, stick-right. |
#5
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"Icebound" wrote in message
ogers.com... "pjbphd" wrote in message news:Nx3%c.213310$sh.156079@fed1read06... I'm a student pilot and have heard mixed reviews of Flight Sim software. Some say it's great for a little on the ground practice. Others say it's really a waste of time. I don't expect it to really take the place of air time, but I'm wondering if anyone out there can tell me if it's really useful, and if so, what accessories are recommended e.g., yoke and pedals. Thanks in advance pjbphd Pedals for sure. The twist action of a joystick rudder does not translate well to the real thing. You "push" on the wrong side. The direction of the twist effect is programmable in the flight sims I'm aware of. But I agree it's better to have pedals. Obviously, a yoke-with-throttle-quadrant will also be better than a joystick, but the left-right-back-forth action of a joystick for aileron and elevator will carry over fairly easily. Yup, it does carry over. I find a force-feedback joystick more realistic than a non-feedback yoke. Having said that, most joysticks are designed for right hand with left hand throttle, and that is backward to a real-life left seat..... If you do opt for a joystick, get one of those that allows you to reverse the throttle so that you can operate the control with the left hand, and the throttle with the right. I prefer to ignore the throttle control on the joystick, and just mouse the throttle control on the panel (along with the mixture and prop controls). FS2004 lets you use the mouse's scroll wheel for fine adjustments of the throttle. --Gary |
#6
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The main problem for a new student pilot taking up actual dual
instruction in a real airplane is that in the initial stages of flight training, learning to interface physically, mentally, and visually with a real aircraft in flight requires that control pressures and how these pressures interrelate to the aircraft in flight be learned. It's for this and other less serious differences between the sim and the actual aircraft cockpit environment that I STRONGLY recommend that all new students shy completely away from the use a desktop simulator during the initial stages of training before solo. So damaging can the use of the simulator be during this stage, that it's use can actually retard the progress of a new student. The sims have limited uses later on when PROCEDURES are the issue, not the hand flying of the airplane per se' Dudley Henriques International Fighter Pilots Fellowship "pjbphd" wrote in message news:Nx3%c.213310$sh.156079@fed1read06... I'm a student pilot and have heard mixed reviews of Flight Sim software. Some say it's great for a little on the ground practice. Others say it's really a waste of time. I don't expect it to really take the place of air time, but I'm wondering if anyone out there can tell me if it's really useful, and if so, what accessories are recommended e.g., yoke and pedals. Thanks in advance pjbphd |
#7
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So damaging can the use of the simulator be during this stage, that it's
use can actually retard the progress of a new student. Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Quite frankly, I'd be willing to bet that my time riding motorcycles was just as helpful in learning to fly (the physics of riding and flying are nearly identical) -- but my instructor (who, by the way, was an older gentleman and quite the technophobe. He believed that computers were evil devices from Day One.) figured that all my sim time really helped -- especially in the early stages of flight instruction. Your mileage may vary, of course. -- Jay Honeck Iowa City, IA Pathfinder N56993 www.AlexisParkInn.com "Your Aviation Destination" |
#8
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![]() "Jay Honeck" wrote in message news:Z15%c.136659$Fg5.37892@attbi_s53... So damaging can the use of the simulator be during this stage, that it's use can actually retard the progress of a new student. Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Quite frankly, I'd be willing to bet that my time riding motorcycles was just as helpful in learning to fly (the physics of riding and flying are nearly identical) -- but my instructor (who, by the way, was an older gentleman and quite the technophobe. He believed that computers were evil devices from Day One.) figured that all my sim time really helped -- especially in the early stages of flight instruction. Your mileage may vary, of course. Although your motorcycle skills and experience would most certainly have had a positive effect on accelerating the learning process in the airplane, the actual effect of flying a desktop simulator would have limited effect. It's true that the simulator would have taught you the basic DIRECTION of movement for each control, and that would be a positive, but for the actual purpose of flying an airplane, it's PRESSURES and RATES that are the pertinent factors, NOT direction! Control direction is learned early on and the good instructor gets away from direction quickly and begins working you with pressures immediately. Over concentration on control direction is one of the big negatives that has to be addressed by instructors with students coming out of a heavy desktop sim environment into the real world of actual flying. From the instructor's viewpoint, the negatives involved in acclimating a student to the control pressure environment after having been exposed to a directional environment only as it exists in the sim; FAR exceeds any positives gained through the knowledge and use of a joystick in a simulator. The motorcycle experience however would have been a huge plus, as is any (hand eye vs pressure of application equals coordination )background. In your case, I'm fairly certain that the reason for your accelerated progress wasn't your sim experience, but rather the motorcycle skills coupled with your extreme positive motivation and ability to learn and absorb quickly. I'm sure it helped however, that from the tons of hours you spent flying the simulator, you already knew which direction to move the controls. Why if you had been one of my students, this valuable information would have saved you a HUGE amount of learning time.....say about the first fifteen seconds of your first dual hour when I explained control direction to you. Then of course, I could begin the process of weaning you off the expected sim reaction and into the real world of getting to know those pesky control pressures. Who knows...with all that motorcycle training and hand eye stuff going for us, we might even get into those pressures without wasting all that much time; but that would of course depend on how good I was at getting you to let go of all that sim time, and how receptive you were to actually letting it go!! :-) Dudley Henriques International Fighter Pilots Fellowship |
#9
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![]() Although your motorcycle skills and experience would most certainly have had a positive effect on accelerating the learning process in the airplane, the actual effect of flying a desktop simulator would have limited effect. It's true that the simulator would have taught you the basic DIRECTION of movement for each control, and that would be a positive, but for the actual purpose of flying an airplane, it's PRESSURES and RATES that are the pertinent factors, NOT direction! This has made me rethink a little. My time windsurfing surely helped in this regard. -- Dave A "Dudley Henriques" wrote in message ink.net... "Jay Honeck" wrote in message news:Z15%c.136659$Fg5.37892@attbi_s53... So damaging can the use of the simulator be during this stage, that it's use can actually retard the progress of a new student. Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Quite frankly, I'd be willing to bet that my time riding motorcycles was just as helpful in learning to fly (the physics of riding and flying are nearly identical) -- but my instructor (who, by the way, was an older gentleman and quite the technophobe. He believed that computers were evil devices from Day One.) figured that all my sim time really helped -- especially in the early stages of flight instruction. Your mileage may vary, of course. Control direction is learned early on and the good instructor gets away from direction quickly and begins working you with pressures immediately. Over concentration on control direction is one of the big negatives that has to be addressed by instructors with students coming out of a heavy desktop sim environment into the real world of actual flying. From the instructor's viewpoint, the negatives involved in acclimating a student to the control pressure environment after having been exposed to a directional environment only as it exists in the sim; FAR exceeds any positives gained through the knowledge and use of a joystick in a simulator. The motorcycle experience however would have been a huge plus, as is any (hand eye vs pressure of application equals coordination )background. In your case, I'm fairly certain that the reason for your accelerated progress wasn't your sim experience, but rather the motorcycle skills coupled with your extreme positive motivation and ability to learn and absorb quickly. I'm sure it helped however, that from the tons of hours you spent flying the simulator, you already knew which direction to move the controls. Why if you had been one of my students, this valuable information would have saved you a HUGE amount of learning time.....say about the first fifteen seconds of your first dual hour when I explained control direction to you. Then of course, I could begin the process of weaning you off the expected sim reaction and into the real world of getting to know those pesky control pressures. Who knows...with all that motorcycle training and hand eye stuff going for us, we might even get into those pressures without wasting all that much time; but that would of course depend on how good I was at getting you to let go of all that sim time, and how receptive you were to actually letting it go!! :-) Dudley Henriques International Fighter Pilots Fellowship |
#10
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![]() "Dave" wrote in message news:aNq%c.1509$sS4.87@trndny03... Although your motorcycle skills and experience would most certainly have had a positive effect on accelerating the learning process in the airplane, the actual effect of flying a desktop simulator would have limited effect. It's true that the simulator would have taught you the basic DIRECTION of movement for each control, and that would be a positive, but for the actual purpose of flying an airplane, it's PRESSURES and RATES that are the pertinent factors, NOT direction! This has made me rethink a little. My time windsurfing surely helped in this regard. -- Dave A I'm sure it did. Students coming into flight training with a good background in sports; normal or better reasoning skills; and a high positive motivation based on positive incentive are very easy to work with and train. Surprisingly enough, a background in aviation related subjects can be either an asset or a liability depending on exactly what has been absorbed. It's a complete toss up in this area until the instructor discovers what can be used and what has to be changed. Some of the most difficult students I ever had, brought prior aviation knowledge into the learning curve with them that was flawed...but as I said, it can be an asset as well. The problem is that prior aviation knowledge has to be evaluated by the instructor and this takes time away that could have been spent in more productive ways. All things considered, I much preferred the student coming in cold in the aviation knowledge department and heavy in the other attributes I mentioned. Dudley Henriques International Fighter Pilots Fellowship Dudley Henriques International Fighter Pilots Fellowship |
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