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#91
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![]() "John Halpenny" wrote I saw something similar in a sailing club, where we had a lot of brand new people starting out. They were confused because when you push the tiller the boat moves toward you, and we could sometimes help them by explaining that the linkage was 'reversed'. I never had a lick of trouble with that. I think it was partially because you can see which way the rudder is moving. I've spent a lot of time on a tiller. I even broke one (delaminated the fiberglass) one time in a race, that was blowing pretty hard with a little too much jib up! g -- Jim in NC |
#93
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Scott Skylane wrote:
How can you tell if there's an angineer at a party? Oh, he'll tell you! And he will teach you to spell it correctly. |
#94
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Gatt writes:
IOW, you can't go from Zero hours to solo-ready in a simulator. Then again, if you have a simulator so realistic that it allows you to become "solo-ready," why would you want to solo at all? Flying the real thing might not have any obvious advantages. |
#95
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Bertie the Bunyip writes:
They're popular with jerkoffs like you. Like airlines, you mean? They're useful only for porcedural training, they don't teach much of anythng aobut flying an airplane. Flying an airliner today is essentially procedural. |
#96
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Snowbird writes:
MSFS has the drawback that the airplane's nose is not visible, as the panel blocks the view. This IMO makes judging the flare much more difficult than in real life, especially in a taildragger. Depending on the aircraft, you may be able to turn off the panel and see only the nose. Virtual cockpits also allow you to position yourself wherever you wish. Some aircraft have an "approach" view that puts your eyepoint in a different position for landing, one with somewhat greater visibility. |
#97
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Bertie the Bunyip writes:
You couldn't start my airplane, let alone get it to the end of the runway, fjukkwit. Some aircraft I know how to start, others not. |
#98
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Mxsmanic wrote in
: Gatt writes: IOW, you can't go from Zero hours to solo-ready in a simulator. Then again, if you have a simulator so realistic that it allows you to become "solo-ready," why would you want to solo at all? Flying the real thing might not have any obvious advantages. Yes, good advice,. stick to your guns and your bedroom, fjukktard bertie |
#99
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Mxsmanic wrote in
: Bertie the Bunyip writes: They're popular with jerkoffs like you. Like airlines, you mean? They're useful only for porcedural training, they don't teach much of anythng aobut flying an airplane. Flying an airliner today is essentially procedural. Nope. Bertie |
#100
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Mxsmanic wrote in
: Snowbird writes: MSFS has the drawback that the airplane's nose is not visible, as the panel blocks the view. This IMO makes judging the flare much more difficult than in real life, especially in a taildragger. Depending on the aircraft, you may be able to turn off the panel and see only the nose. Virtual cockpits also allow you to position yourself wherever you wish. Some aircraft have an "approach" view that puts your eyepoint in a different position for landing, one with somewhat greater visibility. What an idiot you truly are Bertie |
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