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Force feedback versus real piloting?



 
 
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  #91  
Old October 8th 07, 10:00 PM posted to rec.aviation.piloting
Morgans[_2_]
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Default Force feedback versus real piloting?


"John Halpenny" wrote

I saw something similar in a sailing club, where we had a lot of brand
new people starting out. They were confused because when you push the
tiller the boat moves toward you, and we could sometimes help them by
explaining that the linkage was 'reversed'.


I never had a lick of trouble with that. I think it was partially because
you can see which way the rudder is moving.

I've spent a lot of time on a tiller. I even broke one (delaminated the
fiberglass) one time in a race, that was blowing pretty hard with a little
too much jib up! g
--
Jim in NC


  #92  
Old October 8th 07, 10:30 PM posted to rec.aviation.piloting
Scott Skylane
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Posts: 150
Default Force feedback versus real piloting?

wrote:

Proper Engineering Procedure

http://s154.photobucket.com/albums/s.../?action=view&...


I guess its kinda sad that I find this funny and understand the
equations all at the same time...

I guess that's why my wife playfully calls me an engi-nerd. An M.E.
friend of mine says it takes an E.E. to spell gE.E.k, but clearly
that's just jealousy on his part. Besides, he's so self-centered that
its "always about M.E." with him.

How can you tell if there's an angineer at a party? Oh, he'll tell you!
  #93  
Old October 8th 07, 10:44 PM posted to rec.aviation.piloting
Gig 601XL Builder
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Default Force feedback versus real piloting?

Scott Skylane wrote:

How can you tell if there's an angineer at a party? Oh, he'll tell
you!


And he will teach you to spell it correctly.


  #94  
Old October 8th 07, 11:05 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Force feedback versus real piloting?

Gatt writes:

IOW, you can't go from Zero hours to solo-ready in a simulator.


Then again, if you have a simulator so realistic that it allows you to become
"solo-ready," why would you want to solo at all? Flying the real thing might
not have any obvious advantages.
  #95  
Old October 8th 07, 11:06 PM posted to rec.aviation.piloting
Mxsmanic
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Default Force feedback versus real piloting?

Bertie the Bunyip writes:

They're popular with jerkoffs like you.


Like airlines, you mean?

They're useful only for porcedural training, they don't teach much of
anythng aobut flying an airplane.


Flying an airliner today is essentially procedural.
  #96  
Old October 8th 07, 11:07 PM posted to rec.aviation.piloting
Mxsmanic
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Default Force feedback versus real piloting?

Snowbird writes:

MSFS has the drawback that the airplane's nose is not visible, as the panel
blocks the view. This IMO makes judging the flare much more difficult than
in real life, especially in a taildragger.


Depending on the aircraft, you may be able to turn off the panel and see only
the nose. Virtual cockpits also allow you to position yourself wherever you
wish. Some aircraft have an "approach" view that puts your eyepoint in a
different position for landing, one with somewhat greater visibility.
  #97  
Old October 8th 07, 11:08 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Force feedback versus real piloting?

Bertie the Bunyip writes:

You couldn't start my airplane, let alone get it to the end of the runway,
fjukkwit.


Some aircraft I know how to start, others not.
  #98  
Old October 8th 07, 11:12 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Default Force feedback versus real piloting?

Mxsmanic wrote in
:

Gatt writes:

IOW, you can't go from Zero hours to solo-ready in a simulator.


Then again, if you have a simulator so realistic that it allows you to
become "solo-ready," why would you want to solo at all? Flying the
real thing might not have any obvious advantages.




Yes, good advice,. stick to your guns and your bedroom, fjukktard

bertie
  #99  
Old October 8th 07, 11:12 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Posts: 3,851
Default Force feedback versus real piloting?

Mxsmanic wrote in
:

Bertie the Bunyip writes:

They're popular with jerkoffs like you.


Like airlines, you mean?

They're useful only for porcedural training, they don't teach much of
anythng aobut flying an airplane.


Flying an airliner today is essentially procedural.




Nope.

Bertie
  #100  
Old October 8th 07, 11:12 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Posts: 3,851
Default Force feedback versus real piloting?

Mxsmanic wrote in
:

Snowbird writes:

MSFS has the drawback that the airplane's nose is not visible, as the
panel blocks the view. This IMO makes judging the flare much more
difficult than in real life, especially in a taildragger.


Depending on the aircraft, you may be able to turn off the panel and
see only the nose. Virtual cockpits also allow you to position
yourself wherever you wish. Some aircraft have an "approach" view
that puts your eyepoint in a different position for landing, one with
somewhat greater visibility.




What an idiot you truly are

Bertie
 




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