![]() |
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#51
|
|||
|
|||
![]()
Mxsmanic wrote in
: SockPuppet writes: Though I haven't done it you can also play with various GPS devices without having to buy them (much of those devices' functionality is recreated). The Garmin GPS units are recreated with complete accuracy No, they aren't. But for actually handling the plane: stalls, unusual attitudes, spins, wind gust corrections on landing, real emergency procedures, etc, it does not help you (IMHO). The weaknesses of a PC sim are the lack of motion, limited visibility, and the differences in controls. Anything that depends on either of these will be hard to simulate, although more elaborate sim set-ups can mitigate some of these problems. Since there's a lot more to flying than VFR, these limitations are not as great as they seem, unless flying a tiny plane strictly under VFR is your only ambition. The weather stuff is okay but innacurate -- it often only gets the weather kind of close to the airport selected.# If you use something like ActiveSky, the weather will be identical to that of the real world (although obviously the individual clouds will not have the same shape). No, it won;'t you dozy fjukk Bertie |
#52
|
|||
|
|||
![]()
Mxsmanic wrote in
news ![]() "Darkwing" theducksmail"AT"yahoo.com writes: I already do! I've had every MSFS since the mid-80's when it was still wire frames on my hard drive-less Tandy, but as an ACTUAL pilot it isn't near the fun and experience that I get sitting behind the controls of an actual airplane. And yet you've had every MSFS since the mid-80s. Hmm. It's not that fun but you keep buying it. Probably keeps hoping it will be fun. Like you keep hoping you'll be a real boy someday. This past year I've put in over 720 hours of simulation. If I wanted to do that in real life, even on a very tiny airplane, it would cost me $253,800 in rental fees (not counting $56,000 to get the pilot's license and IR). Overall, even if the sim doesn't provide quite the same experience, it provides a lot more bang for the buck. And unless you're absolutely hellbent on experiencing some aspect of flying that only the real aircraft provides, simulation can be more than sufficient to deal with a love of aviation. The situation is even more lopsided if you like to fly airliners. No it isn't I've flown airliners more than that in a year, and guess,what? It didn't cost me anything. Quite the contrary. But then, I can fly. I also fly RC planes but it isn't near as much fun as flying a real plane as well. I've never been able to get into RC aircraft. When they can fly at a speed that matches their scale, maybe I'll be more interested. Flying at Mach 7 and pulling 350 Gs isn't very realistic. Tomorrow I'm going overseas for business and I have to sit in the back of a Delta flight and I'm sure that won't be as much fun as flying the plane either. Nor will it be as much fun as the simulator. What a complete jerkoff you are. Bertie |
#53
|
|||
|
|||
![]()
Mxsmanic wrote in
: Paul Tomblin writes: When you start to look *down* on clouds, we'll respect your opinion about weather. I've done that, too. No you haven't. You don't fly. Your respect for my opinion (or lack thereof) is irrelevant to me. That's because reality is irrelevant to you. Bertie |
#54
|
|||
|
|||
![]()
Mxsmanic wrote in
: Dan Luke writes: And it will actually *help* you learn to fly a full scale airplane, as opposed to MSFS, which will teach you bad habits you will have to unlearn. There are important differences between RC flight and real flight, at least as many as there are between sim flight and real flight. Nope, They are both flight. Fjukkwit. Bertie |
#55
|
|||
|
|||
![]()
Mxsmanic wrote in
: SockPuppet writes: In some ways a sim is harder to fly, I think. One time my flight instructor was over at my house. She wanted to try out the MSFS because she thought it might have been helping me advance faster (I don't know that it did, but maybe). My instructor is rated for aerobatics instruction. The sim is so limiting in terms of feedback and vision and control inputs that she just couldn't do any of the tricks she normally can do. She and I got a good laugh as she jerked around in her chair and then get lost on final and stalled out 100 feet above the runway. KABOOSH! Of course the price of "fokking up" is nil in a sim. So what if you spin in from 100 feet in MSFS? This illustrates the point several people made of a) sims not being enough like real planes and b) not being as much fun, but also I think c) you can put the plane in places you'd never put it in real life (not necessarily stalls at 100 feet above the runway) and then go have a whiskey after it explodes -- if it explodes. It also makes it easy to identify pilots who can't fly on instruments (because if you can fly on instruments, you can fly the sim). Aerobatics is probably about the worst thing to attempt in MSFS. How would you know? You don't fly. I picked up one bad habit from MSFS from the way the joystick worked while touching down and my instructor caught it early on during training and I made the problem go away without further ado. What bad habit was that? What's it to you? You don't fly? Bertie |
#56
|
|||
|
|||
![]()
Mxsmanic wrote in
: SockPuppet writes: I imagine the fly by wire sticks in sophisticated newer aircraft don't have dead spots and voltage jumps. I'm sure they do, Not as part of theri design, fjukwit. So, worng agian. Bertie |
#57
|
|||
|
|||
![]() "Mxsmanic"wrote ... This past year I've put in over 720 hours of simulation. If I wanted to do that in real life, even on a very tiny airplane, it would cost me $253,800 in rental fees (not counting $56,000 to get the pilot's license and IR). How many simulated dollars have you caused in aircraft repairs, medical treatment costs and insurance payments? |
#58
|
|||
|
|||
![]()
On Oct 24, 5:56 am, Mxsmanic wrote:
george writes: Yes. And? And the same software drives the sim in both cases. It's the same "game." The difference is that the 'Kiwi' is populated by pilots who give each other feedback on real life problems they have observed throughout their flying careers both as PPL's and CPL's and testing the different solutions possible in safety. Those who try the Kiwi appear to, in the main, be real live pilots. Whether or not the sim is a game has nothing to do with the people using it (or "playing the game"). If a six-year-old steps into a full-motion sim, that doesn't turn the sim into a game. Bad simile. For the 6 year old it -is- a game! For trainee flight crew it is a full on 90 minute hour and for line flight crew it is maintaining ratings, route famil and the constant training/revision required.. |
#59
|
|||
|
|||
![]()
The Garmin GPS units are recreated with complete accuracy
No, they aren't. Yes, 'fraid they are. -- Jay Honeck Iowa City, IA Pathfinder 56993 www.AlexisParkInn.com "Your Aviation Destination" |
#60
|
|||
|
|||
![]()
The Garmin GPS units are recreated with complete accuracy
No, they aren't. Yes, 'fraid they are. -- Jay Honeck Iowa City, IA Pathfinder 56993 www.AlexisParkInn.com "Your Aviation Destination" |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Interfacing w/ real life instruments | [email protected] | Simulators | 1 | October 29th 07 11:45 PM |
A real life pilot's first sim experience | Tony | Piloting | 60 | March 31st 07 04:26 AM |
Real Life (in IMC) IFR training | [email protected] | Instrument Flight Rules | 36 | November 29th 06 02:03 PM |
REAL NAVY LIFE | B.C. Mallam | Naval Aviation | 2 | February 10th 05 01:20 AM |
Real-life flight planning | Paul Folbrecht | Piloting | 34 | February 10th 04 06:08 PM |