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Thread Tools | Display Modes |
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#5
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e f schrieb: Michael Mendelsohn wrote in message ... For lots more information on stereoscopic viewing including HMDs (Head-Mounted Displays), visit http://www.stereo3d.com . And then, you have folks like me who have very poor or nonexistant stereoscopic vision. On the computer, you can do more to tweak the stereo properties of the game world than you with the real world. ![]() Some of those shutter glasess also make text hard to read, I have heard. That seems implausible to me, as shutterglasses use the full resolution of your monitor and I've NEVER had problems with text. If you have problems with ghosting, you could probably adjust the driver so that the text plane coincides with the monitor pane, i.e. the left eye view and the right eye view project the text onto the same spot on the screen. (You could read it even without shutterglasses then). On the other hand, most consumer VR headgear uses something close to VGA resolution, and that of course could mean that text is hard to read. You cannot use LCD displays with shutterglasses because they can't switch the picture fast enough. -mendel |
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