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"Martin Gregorie" wrote in message
... Stop turning and stick the nose down steeply at the same time. That's about the quickest way to exit a given volume of air that I can think of if you're starting from a low airspeed. That's precisely the problem: exactly what volume of air do I need to exit? At those distances and rates of closure it is very difficult to estimate the point of impact in 3D, especially given the extremely limited time for decision. No ball game that I know comes close to the order of magnitude of parameters that we deal with here. This is closer to dodging bullets than it is to any ball game. Oh, and by the way, from the other side this situation does not look nearly as dramatic. If initiated 20 seconds before impact, a mere 2g pull (in either direction) for 5 seconds (followed by straight flight) puts the jet's trajectory nearly a mile from the point of impact -- the distance that glider can not possibly cover in the same time even in the worst case. This assumes the jet speed of 300 kts. (Could this possibly have been at least the part of the logic behind giving gliders right-of-way over powered aircrafts?) -- Yuliy |
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