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FS'04 running well on my system - build 2004, P4 3.6, 2g ddr2 mem, raid
0 80/80, ati x1900xtx, reworked thermals and clocked to 4.1g. Only problem is I cant max out the mipmapping without the scenery surfaces floating like barbershop poles. I turn the mip mapping dwn and this smooths out but I loose detail. Any solution, observation, or fixes out there? |
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