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Why don't voice radio communications use FM?



 
 
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Old September 11th 06, 06:23 AM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Why don't voice radio communications use FM?

Roger (K8RI) writes:

Every one should experience the FAA's "vertigo chair". You can do the
same thing in an office chair, but you need a couple of good size
helpers to catch you for safety.


Is this a requirement for becoming a pilot?

Unfortunately it raises the cost considerably, but if you go the route
of multiple monitors with 3 wide screens being best to simulate IRL
VFR your visual senses are properly stimulated. You will find, among
other things due to the added visual realism, you will lean in the
turns and you will feel a sense of light headedness with a push over
after a climb.


It sounds nice; I don't know if MSFS supports it. In any case, I
can't afford three monitors right now.

Doom is just fast paced.


But the nature of the motion is sick-making, too. Doom and some other
FPS games are famous for it.

The Witch Project is similar to flicker vertigo. Fast switching
between scenes and erratic camera motion produce just too much changing
information for the brain to process in a logical manner, or even keep up.


Much was shot handheld by the actors themselves, and apparently they
were given no instruction on how to hold a camera steady.

To some it do and some it don't. It does for me as I do not ride well.
I can do basic aerobatics with little problem although its been quite
a while. OTOH riding with some one practicing their basic PPL
maneuvers such as steep turns, S-turns, turns around a point, and
stalls can get me a bit queasy in a hurry


How common is this queasiness among the pilots actually flying these
maneuvers?

I believe that to be true to at least some extent for some of us. I've
been on a commercial flight where it was so rough there were only
about 10 of us who didn't get sick. The guy beside me was reading a
news paper until it got so rough he couldn't keep his place. It didn't
seem to bother him a bit. Man, but I was glad he was the one sitting
next to me and not someone with their head in a bag.


I don't know how he managed it. Trying to read or something similar
when the aircraft is bouncing about is an excellent way to get motion
sickness.

Sims are very good for the technical part, but much
of the reality of real world flight is missing from the best of them.


Perhaps home sims will be full-motion one day, but I doubt it. The
cost of full motion isn't going down, unlike the cost of computer
power.

--
Transpose mxsmanic and gmail to reach me by e-mail.
 




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