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![]() "Dave Stadt" wrote in message et... "Mxsmanic" wrote in message ... Neil Gould writes: Intro flights are typically well below $100. I've already logged nearly a hundred hours in my simulated Baron, for far less money than that. But you have not flown for even one minute. 30 minutes in the air is worth hundreds of hours behind a game. Not to encourage the village idiot, but you are completely wrong. Tell that to the military which makes extensive use of simulators. The Navy uses MSFS to train new pilots. "The Navy says that students who use Flight Simulator achieve "significantly higher flight scores and fewer below-average and unsatisfactory flight scores" than those who don't." http://www.aopa.org/members/files/pi.../prod0006.html "Have you heard of Herb Lacy? In 1998, the ensign and U.S. Naval Academy graduate saw a lifelong dream fulfilled when he was accepted into Naval flight training. But Lacy, who had never flown an airplane, found himself at a disadvantage in the extremely competitive program?many of his classmates had previously received flight instruction, and some were certificated pilots. Lacy decided to level the playing field. He bought a copy of Microsoft's Flight Simulator 98 and used software tools to create a representation of the Beech T34C Mentor in which he would learn to fly. Lacy even added local landmarks near Naval Air Station Corpus Christi, Texas, to help him with situational awareness. He spent more than 40 hours flying the customized simulator before climbing into a Mentor cockpit. His efforts were so successful that not only did Lacy graduate near the top of his class, but the Navy investigated the idea of using computer gaming software for training. An experiment showed that when pilot trainees practiced with Flight Simulator, 54 percent more received above-average flight scores. So the Navy decided to issue Flight Simulator 98?modified with a software shell, much like Lacy's version to all of its flight students." http://www.aopa.org/pilot/features/future0004.html |
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