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Mxsmanic wrote:
If you don't know the numbers, and you don't know how to determine that you're in ground effect in the simulator, then you cannot know whether it simulates ground effect or not, unless you've read the code. That tends to prove it's not in MSFS, because there is a way, using indications in the panel vs. height, to see if there. I failed last night to see it. Maybe just be a lousy simmer. Dumb MSFS doesn't even know air density. Why simulate density's cousin near the ground? You don't leave something out just because a user might not be aware of it--on the contrary, the idea is to simulate it, anyway, so that he can discover it. Why tie up the CPU at a time (landing) you least want that? And the clueless simmer can't see it anyway. It's several complex formulae, to be calculated a couple times/second at least, and a function of whole bunch of things, some MSFS don't even know about. F-- |
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