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#23
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![]() Mxsmanic wrote: The average airliner pilot has spent vastly more time in a real cockpit fighting off boredom than in a simulator coping with emergencies. No surprise here, it's a part of the job. What great insight did you pull this from? Simulators are an excellent (and necessary) part of pilot training, but there are situations that can never be simulated ... A lot more situations can be simulated than experienced in real life (if one wishes to survive the experience), and it is thanks to simulators that pilots are better prepared for emergencies today. Many of the things they practice on simulators would never be safe to attempt in real life, and others are so rare that they are never likely to see them (but at least they'll be prepared if they do). No argument here, this is the simulator's purpose. Reread my statement "Simulators are an excellent (and necessary) part of pilot training" My point was (and still is) there are situations that can't be duplicated in a sim due to its limitations. When these rare situations occur it's up to the crew's experience & piloting skills (CRM too) to save their own butts Without that simulation experience, quite a few of them would be killed when the real thing comes along. The real world doesn't train you for potentially deadly emergencies. Again, no argument. You're just being repetitive here. The best example I can think of is United #232 (Sioux City, 1989). I doubt Al Haynes was ever trained to control a DC-10 without hydraulic power to the flight control surfaces. Yet he managed to steer the jet with differential thrust to a (scary) landing without the loss of all aboard. Actually, there were four people controlling the plane, and it was being steered by a DC-10 flight instructor who had been deadheading on the flight. You're nitpicking here, Haynes was PIC and coordinated control of a crippled aircraft. As nobody had ever dealt with this severe of an emergency before they were using their experience & CRM and "thinking outside the box" to save the plane. You are wrong when you say real-world experience was irrelevant as it saved most of the people on that plane. Steering a jet with thrust control only was probably never taught - it was the airmanship of Capt Haynes & crew that kept all from being lost. The crew succeeded in part because of proper CRM, not because of technical skills with something this foreign. Okay, you have just showed your total ignorance on this subject. Without technical skills, CRM alone wouldn't have kept the plane from becoming a lawn dart. Luck also played a substantial role in this crash. The combined 103 hours of experience of the flight deck crew was definitely a factor, but it was experience that could have been acquired in either real life or a simulator. Luck was absolutely a factor, even if you can't quantify it. The bigger factor IMHO was the "103 hours of experience" (not sure where you got that metric from) of the flight crew. That experience could not have been gained in a sim because nobody (then) ever thought it possible that all three hydraulic systems could be lost on a DC-10 so I suspect it was never part of the sim profile. Aircraft designs have been updated since that accident. Nowadays, having learned from UAL232 I'm guessing there are a few more emergencies that are handled in sim training. Included are probably double flameouts, probably fallout from the Pinnacle CRJ crash two years ago. It (CRM) was important in keeping them calm and cooperative and organized; flying the plane was only a small part of it. That's what being a professional pilot is about - keeping your cool when things aren't going exactly by the book. If you think "flying the plane was only a small part of it" you just haven't learned a thing from participating in this forum... |
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