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Neil Gould writes:
It's only irrelevant to simming. These effects are quite important to real-world flying, as the pilot must counteract them to stay aloft and/or on course. The actual control feel is not a big factor in many aircraft and many situations. The mass and inertia and so on are simulated correctly. See above. The simple fact is that *no* real-world flying is independent of motion. Instrument flight is independent of motion. My theory is that the ability to land a simple PC sim (MSFS) is dependent on the ability to translate the sim's representations of control vs. motion into something that works on the sim. I partially disagree, as the absence of movement is probably a problem for many pilots, especially GA pilots. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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