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On Sep 30, 9:40 pm, jon_banquer wrote:
Suggest you find your way ASAP towww.kubotekusa.comand view their video on direct dimension editing to see what can be done without parametrics. Ok, I just watched the video, and I barely understand anything, as I am an ignoramus when it comes to CAD. However, it seems that the "dumb geometry", as the presenter calls it, allows "dumb dimension-based editing", but after you are done fiddling with "witness lines, etc.", you have your model, and nothing else. Parametric modeling, OTOH, as I understand it, allows the programmer to define constraints, and let those constraints rest in a sack that is carried around with the model. If that is the case, I *absolutely love* this feature! The power of this approach should be apparent, I think, no? Now I think I see what TOP meant in his response to your post, about spaghetti code. I think the preference for the models depends on the approach to designing systems. Some people think in terms of relatives. Some think in terms of absolutes. I think in terms of absolutes. I'd rather walk around in woods for 2 or 3 days working out the kinks of a system in my head before I commit to anything, even if I think I already have 40% of the answer. Only when I am sure that the remaining irregularities are so minor that they will not impede the march toward finalization of the design will I commit. Then I employ the tool bear down upon my preconception of the system to see that it is correct and to optimize it. I guess this is why I prefer parametric. It seems like it is the right tool for the tightening process during optimization. Incidentally, that is the whole reason I've decided to fiddle with CAD to make minitature plane, to see how much cost reduction can be achieved by rethinking the system as a whole and not simply trying to get better prices on conventional components. -Le Chaud Lapin- |
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