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"Mxsmanic" wrote
I presume there are multiple ways to simulate engine failure, depending on how much realism one is prepared to sacrifice. Well, besides idling which you mentioned, what other ways were you speaking of? The engine hasn't actually failed, and in particular an idling engine is very different from a stopped engine. Of course it is, but how does this have a negative affect on the simulation of an engine out? Why does this require a full-motion sim? It doesn't, but many people here believe that anything that isn't moving isn't realistic. OK, so does that mean you still consider a sim to be ideal for practicing engine outs regardless of whether it is full motion or not? BDS |
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