A aviation & planes forum. AviationBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » AviationBanter forum » rec.aviation newsgroups » Piloting
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

Simulators



 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old May 16th 10, 12:06 AM posted to rec.aviation.piloting
[email protected]
external usenet poster
 
Posts: 2,892
Default Simulators

Mxsmanic wrote:
writes:

Nope, not without being briefed on MSFS's button usage for things like
which button to push to look right, which button to push to look left,
which button to push to look ahead, which button to pust to turn on the
transponder, which button to push to ...


A lot can be done by clicking with the mouse, and you just click on the things
that look like the controls you use in real life.


A real airplane doesn't have a mouse to click.

The way you do it in a real airplane is turn your eyes.


So?


So it isn't realistic.

And TrackIR sounds even more unrealistic. If you turn your head full left,
does the monitor more to your left?


You don't know how TrackIR works, do you? How do you know that it's
unrealistic, then?


If I turn my head full left in a real airplane I have a left hand view
directly in front of my face.

TrackIR moves the image on the monitor in front of you. To simulate reality,
TrackIR would have to physically move the monitor to my left to track my
head turning. TrackIR does not do that.

Which makes it VERY unrealistic.


Field of view is only one tiny part of flying.


The above has nothting to do with field of view and field of view is very
important to VFR flying, especially in operations on and around an airport.


Yeah, it sorta works for ground referenced navigation as long as the landmarks
are in front of you.


Or anywhere, actually.


No, because seeing things to your side and to your side and below is a
big pain in the ass pushing buttons to change the view.

In fact, you can cheat in some aircraft with a 360-degree, unobstructed view
of your surroundings, which is not possible in real life.


Not in MFSF and not anything else unless you have a 360 degree screen.

When I fly by pilotage, typically the landmarks I'm looking for are in front
of me, or nearly so. If they are behind me, I'm going the wrong way (and I
wouldn't be able to see them in a real airplane, either).


A lot of landmarks in real flying will be beside you.

I do not find MSFS to be enjoyable other than for doing things like buzzing
the Vegas strip.


Children who try out MSFS love to do that. Zooming around, crashing and
bouncing, and so on. They can't be bothered to learn how to fly.


I have a real airplane and already know how to fly.

MSFS is nothing like flying my airplane.


--
Jim Pennino

Remove .spam.sux to reply.
 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Simulators Birdog Piloting 33 March 9th 09 10:46 PM
PC IFR simulators Nick Kliewer Instrument Flight Rules 20 November 2nd 06 08:16 AM
Simulators [email protected] Simulators 1 October 20th 04 09:12 PM
IFR simulators Tony Owning 8 October 27th 03 08:42 PM
IFR simulators Richard Kaplan Instrument Flight Rules 3 July 24th 03 03:53 AM


All times are GMT +1. The time now is 11:04 PM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©2004-2025 AviationBanter.
The comments are property of their posters.