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On Oct 28, 7:32*am, Andreas Maurer wrote:
On Thu, 28 Oct 2010 06:53:27 -0700 (PDT), Brian wrote: I hadn't really considered how the projected flight path system works before. But after thinking about it for a bit it has a lot of potentional. How much the Flarm actually uses I do not know. Flarm uses ONLY projected flight paths to calculate a collision probability. Even without that I can see that gliders could get very close but have potential flight paths that would make colliding impossible and as a result would not create a collision alarm. This is exactly how Flarm works. Flarm doesn't care about distances - as long as Flarm doesn't detect a potential collision cource, you can fly very close to each other without getting a warning - even if you are circling. Andreas I think that's the secret for how you make it useful in thermals - if the system knows you are circling it can do a better job predicting your curved flight path and potential threats along that path. I presume that if you assume the full maneuvering envelope of each glider you'd generate a lot of warnings, so it would make sense to assume something more limited that strikes a balance between false positive warnings and missing potential maneuvers that could create a threat with little advanced notice. Think of a glider pulling up into a thermal as a good example. I assume that Flarm does all this based on the following explanation where an expanding projected flight path envelope is depicted: http://www.gliderpilot.org/Flarm-WhatDoesItDo As to ADS-B - without some algorithm for projecting flight paths the only warning you can realistically generate is a proximity warning. Even warning only for declining separation distance is a crude form of relative path prediction, just not a very useful one - particularly for glider operations with multiple targets and circling flight. 9B |
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