![]() |
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#23
|
|||
|
|||
![]()
Walt I have no idea what sim you are refering to with F104s etc, IL-2 is an
WW2 FS, that is considered by many, to be the most realistic WW2 FS made.. As to gun ranges in IL-2 they are accurate from what I have read in WW2 pilot AARs etc. As to gravity effects etc, thats a question better presented at: http://ubbxforums.ubi.com/6/ubb.x?a=...102&f=63110913 Regards, John Waters "WaltBJ" wrote in message Biggest problem about computer games I have discovered so far is Earth's G effect is ignored (the egg) along with no unloaded (zero-G) accleration increase. The gun ranges far exceed actual effective ranges in real life, as well as the lead requirements are way too small. For example, co-speed 400KIAS, 1500 foot range, 5 G, the pipper sags down below the nose in an F104A - your target's wings stick out each side of the radome. Also, fuel consumption is also way too low, at a guesstimate about 1/4 what it really is in combat. Walt BJ |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Hiroshima/Nagasaki vs conventional B-17 bombing | zxcv | Military Aviation | 55 | April 4th 04 07:05 AM |
Good Ad! WWII Pilot | Joe | Military Aviation | 0 | January 11th 04 09:37 PM |
P-47/51 deflection shots into the belly of the German tanks,reality | ArtKramr | Military Aviation | 131 | September 7th 03 09:02 PM |
FA: WWII B-3jacket, B-1 pants, Class A uniform | N329DF | Military Aviation | 1 | August 16th 03 03:41 PM |