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Cellphone via headset ?



 
 
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  #1  
Old November 10th 04, 10:54 AM
Thomas Borchert
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Cockpit,

For starters the headset one is more than likely a simple
analog input whereas the flightcell is fully microprocessor controlled - has
built in intercom - satelite input/output - individual gain control on all
channels - interferance rejection etc.


Which gives you exactly what in added functionality with regard to the OP's
request, namely using a cell phone in flight?

--
Thomas Borchert (EDDH)

  #2  
Old November 9th 04, 03:26 PM
Newps
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Cockpit Colin wrote:

You'd probably think differently if you knew what it cost to make it.


If it costs them that much then they don't know what they're doing.
There are two companies making these that I'm aware of that don't come
close to this cost and several headset manufacturers that add them to
their headsets.

  #3  
Old November 9th 04, 07:16 PM
Cockpit Colin
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If it costs them that much then they don't know what they're doing.
There are two companies making these that I'm aware of that don't come
close to this cost and several headset manufacturers that add them to
their headsets.


That was my (uninformed) opinion too - unfortunately I had to eat humble pie
when I started asking the designers some "pointed" questions. For starters,
as I said in a previous post, you have to compare apples with apples. Show
me the microprocessor in the headset interface - show me the intercom - show
me the seperate satelite phone connection - show me the individual controls
over input / output levels for all of the above. Show me how some of the
competing products raise the mic bias level to actually make an incompatible
headset compatible (and is fine tuned even more by adjustment of the mic
volume).

And as with many things in life, you get what you pay for - you can pay $3
for a set of unshielded leads - or $8 for a set of quality ones from a
quality manufacturer - these things, like a lot of things in aviation get
the **** kicked out of them - processing warrenty claims on things like that
is the kind of thing that can easily kill a product if you start out with
typical "local electronics store" components.

It's like accusing Toyota of ripping people off because a Lada also has a
car with 4 doors and a steering wheel - it's not a fair comparison. For
those who don't need all that flightcell does - and only want a simple
cellphone interface then (after my constant nagging to the owner they
produced flightcell2go - at a similar price to other products.

I can't say too much more without breaking confidences - but I can say that
after looking at all the units on the market the US Airforce has to date
bought over 1200 flightcells (with a lot more military things in the
pipeline than I can tell you) - even Bose selected them for a partner
product. Hopefully that tells you something about the quality of the
product.

I started my Avionic training in the military back in 1978 - so it's
probably fair to say I know a think or two about avionics too - and when I
wanted a cell phone interface I thought it would be a simple thing to
design - you know "twist a few wires around a few resisters thrown in for
impedance matching) - and to a point it is - but to try and do the job
properly is a different story - trying to get one product to work with a
diverse range of cell phones and headsets is a nightmare. Things that you
don't think of initially - for example the unit comes with (off memory) 5
adaptors for the most popular types of phones on the market - and whereas
the adaptors take care of the physical connectivity one flightcell design
that works well with, say, AMPS type cell phone technology had the
interferance render it useless with the interferance generated by CDMA
phones - all issues that had to be solved in the design. Some headsets need
a 6 volt mic biad to work best - others need 9 volts or more. If you don't
get these issues solved you end up with a whole bunch of returns and a lot
of people saying the product is crap.

Then you start to get into other areas people just don't think of - they're
not making millions of these things - they're not assembled by robots -
staff need wages - production lines cost money - freight on parts needs to
be paid - the mould for the case alone was over $5000 USD - money is spent
on sales staff commissions - web site design - travel / food / accommodation
/ booths at places like OshKosh. I've been privvy to a lot of these costs in
general terms - believe me the guy running the show isn't stupid - has been
doing this for a lot of years - and when I saw the rough figures on how they
got to the retail price I had to admit it was quite reasonable.




  #4  
Old November 10th 04, 05:14 AM
Newps
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Cockpit Colin wrote:

If it costs them that much then they don't know what they're doing.
There are two companies making these that I'm aware of that don't come
close to this cost and several headset manufacturers that add them to
their headsets.



That was my (uninformed) opinion too - unfortunately I had to eat humble pie
when I started asking the designers some "pointed" questions. For starters,
as I said in a previous post, you have to compare apples with apples. Show
me the microprocessor in the headset interface - show me the intercom - show
me the seperate satelite phone connection - show me the individual controls
over input / output levels for all of the above. Show me how some of the
competing products raise the mic bias level to actually make an incompatible
headset compatible (and is fine tuned even more by adjustment of the mic
volume).


That's called overkill. I have no idea what's in my cellset. Don't
care. The cellphone volume is the same as the radio volume, you don't
realize how important that is until you use a unit that doesn't do that.
Unit works flawlessly, it rings in my headset and people on the other
end cannot tell I'm in the plane. If I didn't tell them that I was
flying they would never know it. I built a little L shaped stand that
is velcroed to my windshield so the phone antenna is always looking
outside, always get a signal and makes it easy to dial while in flight.



And as with many things in life, you get what you pay for


And sometimes, as in this example, you get less than what you pay for.



I can't say too much more without breaking confidences - but I can say that
after looking at all the units on the market the US Airforce has to date
bought over 1200 flightcells


Apples and Oranges to compare the US Air Force with a spam can.



I started my Avionic training in the military back in 1978 - so it's
probably fair to say I know a think or two about avionics too - and when I
wanted a cell phone interface I thought it would be a simple thing to
design - you know "twist a few wires around a few resisters thrown in for
impedance matching) - and to a point it is - but to try and do the job
properly is a different story - trying to get one product to work with a
diverse range of cell phones and headsets is a nightmare. Things that you
don't think of initially - for example the unit comes with (off memory) 5
adaptors for the most popular types of phones on the market - and whereas
the adaptors take care of the physical connectivity one flightcell design
that works well with, say, AMPS type cell phone technology had the
interferance render it useless with the interferance generated by CDMA
phones - all issues that had to be solved in the design. Some headsets need
a 6 volt mic biad to work best - others need 9 volts or more. If you don't
get these issues solved you end up with a whole bunch of returns and a lot
of people saying the product is crap.


I have used my cellset with 7 different phones. One analog only
Motorola Star Tac and 6 various other phones, all digital/analog. They
all sound the same and work as expected. All use the same standard
plug, 2.5mm maybe, I forget.



Then you start to get into other areas people just don't think of - they're
not making millions of these things - they're not assembled by robots -
staff need wages - production lines cost money - freight on parts needs to
be paid - the mould for the case alone was over $5000 USD - money is spent
on sales staff commissions - web site design - travel / food / accommodation
/ booths at places like OshKosh. I've been privvy to a lot of these costs in
general terms - believe me the guy running the show isn't stupid - has been
doing this for a lot of years - and when I saw the rough figures on how they
got to the retail price I had to admit it was quite reasonable.


Well whatever. When you're $150 more than the competition and the
public sees the units as equal you're screwed.
  #5  
Old November 8th 04, 06:43 PM
John T
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Christian wrote:

I am also aware that some of the newer ANR headsets allows for
plug-in of cellphones.


This is the version I have experience with and it works quite well. One of
my headsets has a cell phone adapter that I've used for picking up
clearances and such.

--
John T
http://tknowlogy.com/TknoFlyer
http://www.pocketgear.com/products_s...veloperid=4415
____________________



  #6  
Old November 8th 04, 09:30 PM
Peter MacPherson
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I have a Lightspeed 30 3G which has a cell phone adapter built in.
I use it to pick up clearances and it works like a charm.

Pete



"Christian" wrote in message
...
In some occations it might be handy to use the cellphone in the airplane,
but the noisy atmosphere makes it somewhat difficult.

I found an ad for an interesting "box" that connects a handphone to the
intercom/headset allowing for better quality communications.
http://www.flightcell.co.nz/flightce...flighcell.html

Any experience out there regarding the Flightcell IV, that also allows for
plugin of a handheld comm-set that might be handy in case of a radio
failure?

I am also aware that some of the newer ANR headsets allows for plug-in of
cellphones.

--
Christian
ENZV



  #7  
Old November 9th 04, 03:13 AM
Cockpit Colin
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You might be interested to know of flightcells entry-level product -
Flightcell2Go at $199 USD.


"Christian" wrote in message
...
In some occations it might be handy to use the cellphone in the airplane,
but the noisy atmosphere makes it somewhat difficult.

I found an ad for an interesting "box" that connects a handphone to the
intercom/headset allowing for better quality communications.
http://www.flightcell.co.nz/flightce...flighcell.html

Any experience out there regarding the Flightcell IV, that also allows for
plugin of a handheld comm-set that might be handy in case of a radio
failure?

I am also aware that some of the newer ANR headsets allows for plug-in of
cellphones.

--
Christian
ENZV




  #8  
Old November 9th 04, 10:00 AM
Thomas Borchert
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Default

Christian,

I am also aware that some of the newer ANR headsets allows for plug-in of
cellphones.


Yep. Works real well with all of the Lightspeed headsets. And the boxes cost
more than many of the Lightspeed models.

--
Thomas Borchert (EDDH)

  #9  
Old November 9th 04, 06:59 PM
OtisWinslow
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Default

Why do you need a connection to your headset? I just slide
the earpiece of my flip phone under the headset earpiece
and it works just fine.


"Christian" wrote in message
...
In some occations it might be handy to use the cellphone in the airplane,
but the noisy atmosphere makes it somewhat difficult.

I found an ad for an interesting "box" that connects a handphone to the
intercom/headset allowing for better quality communications.
http://www.flightcell.co.nz/flightce...flighcell.html

Any experience out there regarding the Flightcell IV, that also allows for
plugin of a handheld comm-set that might be handy in case of a radio
failure?

I am also aware that some of the newer ANR headsets allows for plug-in of
cellphones.

--
Christian
ENZV



  #10  
Old November 10th 04, 05:01 AM
Newps
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Default



OtisWinslow wrote:

Why do you need a connection to your headset? I just slide
the earpiece of my flip phone under the headset earpiece
and it works just fine.


Because that way it's a handsfree operation.
 




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