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Recently, Mxsmanic posted:
writes: Just do what you'd do in real life - slow down. When you find yourself closely following traffic to the runway, you can create more time between you and the guy in front by slowing down. Of course, this may cause trouble for the guy behind you, but that's his problem. You can also fly S-turns to create additional spacing. In the sim, the problem is usually that the plane in front of me lingers on the runway after landing. Then the controller tells me to go around. I'm not given the option of refusing (although sometimes I just ignore the controller and continue). Talking about --how did you put it -- "...local pilots doing foolish things...", this should be pretty close to the top of your list. And, it will get you into an interesting but short discussion with the FAA, should you survive that decision. Neil |
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Might want to try slowing down when you're 2nd in line. Leave more space
between you. Make the next guy go around. mike "Mxsmanic" wrote in message ... Well, it would be nice if there were a dial to change this. You can reduce the amount of activity with other aircraft in MSFS, but you can't control exactly how that activity is conducted. |
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mike regish writes:
Might want to try slowing down when you're 2nd in line. Leave more space between you. Make the next guy go around. I tried it, but he was in a Cessna (152, or whatever comes with MSFS), and I was in a Baron, and I was uneasy about trying to slow too much when so close to the ground and so close to landing myself. I ended up passing beneath him as he slowed. Although it's possible to ignore collisions in MSFS, I went around and spent another five or ten minutes flying a pattern of sorts and coming in again (I need practice flying patterns, anyway, I guess). -- Transpose mxsmanic and gmail to reach me by e-mail. |
#5
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Mxsmanic wrote:
mike regish writes: Might want to try slowing down when you're 2nd in line. Leave more space between you. Make the next guy go around. I tried it, but he was in a Cessna (152, or whatever comes with MSFS), and I was in a Baron, and I was uneasy about trying to slow too much when so close to the ground and so close to landing myself. You should plan better so you aren't running down the (I believe it is a 182). I don't know what kind of approaches you are making in the game, but you should hang further back in faster aircraft. If you passed underneath me in real life, I'd have the FAA on short final I'd have the FAA on your ass. |
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On Sat, 14 Oct 2006 12:22:45 -0400, Ron Natalie
wrote: Mxsmanic wrote: In simulation, the simulated ATC seems to be very inefficient at spacing aircraft, because practically every fifth aircraft on landing is told to go around. In fact, if you are told to follow someone in for a landing, you can take for granted that he won't clear the runway in time and you'll be told to go around. It's tiresome and frustrating after spending a lot of effort to line things up nicely. It's rare. I can't recall ever being told to go around at Dulles and I can recall only once having a Gulfstream sent around because I was on the runway. It's more common at airports with a lot of instructional That's about my average as well for a bit over 1300 hours. Once, many years ago an small turboprop had to go around at Lansing as I hadn't cleared the runway. A couple years ago at MBS I was told to "keep it in close" and then the guy ahead of me landed on the numbers with a mile taxi to the first turnoff. I did a go around, was still cleared, landed long, made the turn off and a DC-9 was able to land behind me. Had I landed on the numbers the DC-9 would have had to have gone around. activity. People don't clear the runway or mess up the spacing, or don't take off promptly when cleared, etc... I suspect the flight games throw in a few more unexpected incidents, malfunctions, etc... to make the games more interesting. Roger Halstead (K8RI & ARRL life member) (N833R, S# CD-2 Worlds oldest Debonair) www.rogerhalstead.com |
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Roger (K8RI) wrote:
It's rare. I can't recall ever being told to go around at Dulles and I can recall only once having a Gulfstream sent around because I was on the runway. It's more common at airports with a lot of instructional That's about my average as well for a bit over 1300 hours. Once, many years ago an small turboprop had to go around at Lansing as I hadn't cleared the runway. In our case, we were cleared into position and hold and not given our take-off clearance when they sent the Gulfsteam around. We offered to get off (would not have been a problem, they weren't that close in). |
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In a previous article, Mxsmanic said:
How often does this happen in real life? I should think and hope that About twice in 15 years, both times at an uncontrolled field. -- Paul Tomblin http://blog.xcski.com/ Speed is life, altitude is life insurance. No one has ever collided with the sky. |
#9
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![]() "Mxsmanic" wrote in message ... In simulation, the simulated ATC seems to be very inefficient at spacing aircraft, because practically every fifth aircraft on landing is told to go around. In fact, if you are told to follow someone in for a landing, you can take for granted that he won't clear the runway in time and you'll be told to go around. It's tiresome and frustrating after spending a lot of effort to line things up nicely. How often does this happen in real life? I should think and hope that real controllers can space aircraft better so that it's rarely necessary to abort a landing. Quite frequently at the small non controlled field I fly out of in Australia. The reason being we share it with a glider operation, Although the gliders operate from the grass beside the bitumen strip it is close enough that we have to consider it as the same runway. And of course for obvious reasons powered aircraft have to give way to gliders. terry |
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d&tm writes:
And of course for obvious reasons powered aircraft have to give way to gliders. I guess one can't really ask a glider to go around. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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