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On Feb 13, 11:48 pm, Mxsmanic wrote:
writes: I'm a longtime lurker here, but now I have a question I hope the group can help me with. I am working toward my instrument rating (21 hours so far), and want to use MSFS to practice (cheaply). I do fine with holding a heading, but I find it very difficult to maintain an altitude. The real plane is much much easier. Difficult in what way? If you have an autopilot, use it. Flying by instruments concerns the method(s) through which you obtain situational awareness, not the methods you use to control the aircraft. I guess I have to disagree with you there. The first priority should be keeping the airplane from stalling/spinning/spiraling into the ground (AVIATE, navigate, communicate). This is easy when using an autopilot, but unfortunately autopilots aren't as common on light single engine aircraft as one would hope. And if there is one, it's usually just a single axis (heading only). Failure to Aviate seems to be the most popular method of killing yourself in instrument conditions. The second priority is navigation. This is where you need situation awareness so you don't fly into mountains, and can find the runways. Navigating can also kill you (CFIT, midairs). . Finally, it's important to let ATC know what you are doing (communication). Not too many people have died by failing to communicate. Trimming the aircraft is time-consuming in MSFS because it's hard to tell when you have the trim just right. You can save time by using the autopilot to hold altitude and set trim, at which point you can turn off the AP and fly by hand, if you wish. I also noticed that even when the scenery flies by smoothly (when I'm in VMC!) the instruments seem to update at a slower rate. To some extent, that depends on the aircraft model. There's a setting in MSFS that controls gauge quality that might help. Add-ons sometimes have a separate setting for gauge update speeds (which are independent of scenery update speeds). The only setting I saw in MSFS for gauge quality is for 3D. I don't use that mode when flying instruments, but maybe there's another setting I haven't found yet. In any case, if you are using the simulator for instrument practice rather than flying practice, frame rates are a bit less important, unless you are taking off or landing. Set the weather to a constant heavy fog, and frame rates should improve all around. I've been using the advanced weather to set 200 ft ceilings 8/8 overcast stratus with 10,000ft tops, and 1/2 mile visibility. Will heavy fog be present at 5000 ft? I'll try it. The default aircraft on MSFS don't have the resolution of some add-ons, so you may see them snap from one degree to the next on a dial, instead of moving smoothly. Instruments such as those from Reality XP behave as smoothly as in real life, but they cost extra (some aircraft include them). I've seen those advertised before, but I haven't met anyone who has tried one. If they are that much better, I would be very willing to buy one. Thanks. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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On Feb 14, 1:28 pm, Mxsmanic wrote:
writes: I guess I have to disagree with you there. The first priority should be keeping the airplane from stalling/spinning/spiraling into the ground (AVIATE, navigate, communicate). That is situational awareness. As long as you know the aircraft's attitude and condition, you can avoid stalls, spins, and spirals. To know that in IMC, you need to read the instruments. How you actually fly the aircraft once you know your situation is irrelevant to IFR. You can use the autopilot if you want, and in fact doing so will give you more freedom to worry about other things. The actual flying of the aircraft is no different in IFR from in VFR--the aircraft behaves the same way and responds the same way. So you don't need to worry about that if you already know how to fly in VFR. What you need to worry about is keeping tracking of your position, altitude, attitude, and so on, so that you know what control inputs to make. This being so, it's not "cheating" to use an autopilot for IFR. I don't want to have my life dependent on a working autopilot, so I am purposely avoiding it for now I understand that the airplane doesn't know if it's in the clouds, but I can sure tell. Being able to fly without an autopilot, and using only the instruments as a reference is a HUGE part of my training. That said, once I have my rating I will take advantage of everything (autopilot, handheld GPS) at my disposal. But I still intend to practice partial panel, no autopilot, no GPS so I don't get too rusty. This is easy when using an autopilot, but unfortunately autopilots aren't as common on light single engine aircraft as one would hope. I personally would question the wisdom of flying anywhere IFR without an autopilot, but it's not a regulatory requirement (at least in the U.S.). It sure is a lot more interesting when all you have are the "steam gauges". But I agree with you that autopilots do make life easier (and safer). Failure to Aviate seems to be the most popular method of killing yourself in instrument conditions. Yes. But still, if you have an autopilot, use it. In IFR the difficulty is determining what to do--not actually doing it (which is the same as in VFR). When your autopilot breaks, there is also difficulty in actually doing it. Put another way, "aviating" is the same in IFR as in VFR, when it comes to controlling the aircraft. The only setting I saw in MSFS for gauge quality is for 3D. I don't use that mode when flying instruments, but maybe there's another setting I haven't found yet. There's that one, but there must be other internal settings because add-ons often give more options. You can control the update rates for scenery and instruments separately inside the simulator. I've seen those advertised before, but I haven't met anyone who has tried one. If they are that much better, I would be very willing to buy one. The Reality XP add-on instruments are astonishingly realistic--absolutely smooth, photographically real in appearance, and they also do _everything_ that the real-world instrument does--all the buttons work, etc. The Garmin GPS units from Reality XP use the same Garmin software as Garmin's own simulations, so they are guaranteed to behave exactly like the real thing. You can step away from the sim and into the cockpit and continue using the GPS unit without skipping a beat. The built-in GPS units are lame by comparison. The same holds true for quite a few other instruments. I went to Reality XP's website, and they had a side by side comparison of the "stock" gauges, and their product. Amazing. One of the planes I fly (and will be training in) has the Garmin 430, so I might be downloading that as well. Thanks for the tip. Steve -- Transpose mxsmanic and gmail to reach me by e-mail. |
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I do fine with
holding a heading, but I find it very difficult to maintain an altitude. That's not really what you can practice with MSFS. It's just not close enough to the real thing. What you CAN practice, is procedures. The whole timing, cockpit organisation and everything. Figuring out hold entries, setting up stuff, how much time is there from IAF to FAF to touchdown, those things. You need to really sit down with the kneeboard and approach charts. I wouldn't/didn't bother with radio work, since it is so unrealistic. If you do this with approached you actually use during training, that helps quite a bit. If you want the sim to be smoother, try dialing back on the graphics settings. You don't need dynamic scenery, you don't need cloud detail or scenery detail. That helps a lot. -- Thomas Borchert (EDDH) |
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Thomas Borchert writes:
That's not really what you can practice with MSFS. It's just not close enough to the real thing. That depends on the aircraft, and the situation. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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On Wed, 14 Feb 2007 05:06:59 -0800, Thomas Borchert wrote
(in article ): I do fine with holding a heading, but I find it very difficult to maintain an altitude. That's not really what you can practice with MSFS. It's just not close enough to the real thing. What you CAN practice, is procedures. The whole timing, cockpit organisation and everything. Figuring out hold entries, setting up stuff, how much time is there from IAF to FAF to touchdown, those things. You need to really sit down with the kneeboard and approach charts. I wouldn't/didn't bother with radio work, since it is so unrealistic. Truly. MSFS can be an invaluable aid for these things. -- Waddling Eagle World Famous Flight Instructor |
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I noticed all the comments on holding altitude.
I ,too, found it nearly impossible until I used the add on realtrim free from avsim lib http://library.avsim.net/ File Description: RealTrim is a Microsoft Flight Simulator 2004(tm) module that makes trimming aircrafts more realistic and resemble real-life. It can be activated via key-press when the sim-pilot moves the joystick from deflection to neutral, hence converting the movement of the joystick into movement of the trim wheel. This matches real-life where back/forward pressure on the elevator applied by the pilot is trimmed out by ONE operation: moving the trim-wheel. As the sim-pilot smoothly moves the joystick into neutral position RealTrim automatically adjusts the elevator trim by a corresponding amount. The airplane keeps its current pitch configuration - only ONE control input is required instead of the pilots having to move the joystick into neutral WHILE tapping the trim-key at the same time. RealTrim also comes with an option to reduce trim increments making it more precise to adjust trim in flight with the trim up/down keys. Its not exactly like trimming off control presssure but close and it sure beats playing with the trim wheel wrote in message oups.com... Hi All, I'm a longtime lurker here, but now I have a question I hope the group can help me with. I am working toward my instrument rating (21 hours so far), and want to use MSFS to practice (cheaply). I do fine with holding a heading, but I find it very difficult to maintain an altitude. The real plane is much much easier. I also noticed that even when the scenery flies by smoothly (when I'm in VMC!) the instruments seem to update at a slower rate. Not quite a slide show, but harder than it should be to control. I've tried fiddling with the realism and sensitivity settings to no avail. I have noticed a number of folks posting on this group use this simulator to maintain proficiency, and I was just wondering how you have it set up. FYI...I'm using the CH products USB Flight Sim yolk, and the CH USB rudder pedals. The computer seems plenty fast enough with a 256MB graphics card. Like I mentioned before, everything is very smooth except for the instruments refreshing. Thanks everyone! Steve |
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On Feb 14, 8:22 am, "john hawkins" wrote:
I noticed all the comments on holding altitude. I ,too, found it nearly impossible until I used the add on realtrim free from avsim libhttp://library.avsim.net/ File Description: RealTrim is a Microsoft Flight Simulator 2004(tm) module that makes trimming aircrafts more realistic and resemble real-life. It can be activated via key-press when the sim-pilot moves the joystick from deflection to neutral, hence converting the movement of the joystick into movement of the trim wheel. This matches real-life where back/forward pressure on the elevator applied by the pilot is trimmed out by ONE operation: moving the trim-wheel. As the sim-pilot smoothly moves the joystick into neutral position RealTrim automatically adjusts the elevator trim by a corresponding amount. The airplane keeps its current pitch configuration - only ONE control input is required instead of the pilots having to move the joystick into neutral WHILE tapping the trim-key at the same time. RealTrim also comes with an option to reduce trim increments making it more precise to adjust trim in flight with the trim up/down keys. Its not exactly like trimming off control presssure but close and it sure beats playing with the trim wheel Another great idea. Thanks wrote in message oups.com... Hi All, I'm a longtime lurker here, but now I have a question I hope the group can help me with. I am working toward my instrument rating (21 hours so far), and want to use MSFS to practice (cheaply). I do fine with holding a heading, but I find it very difficult to maintain an altitude. The real plane is much much easier. I also noticed that even when the scenery flies by smoothly (when I'm in VMC!) the instruments seem to update at a slower rate. Not quite a slide show, but harder than it should be to control. I've tried fiddling with the realism and sensitivity settings to no avail. I have noticed a number of folks posting on this group use this simulator to maintain proficiency, and I was just wondering how you have it set up. FYI...I'm using the CH products USB Flight Sim yolk, and the CH USB rudder pedals. The computer seems plenty fast enough with a 256MB graphics card. Like I mentioned before, everything is very smooth except for the instruments refreshing. Thanks everyone! Steve |
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