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I give up, after many, many years!



 
 
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  #2  
Old May 19th 08, 05:31 PM posted to rec.aviation.piloting,rec.aviation.student
gatt[_3_]
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Posts: 193
Default I give up, after many, many years!

Mxsmanic wrote:
A Lieberman writes:

Flying by sensation Jay. To make a blank statement you cannot fly in
IMC by sensations is flat out wrong.


It's entirely right. You cannot trust sensations in IMC. You must trust your
instruments.


GRAVITY IS NOT A SENSATION.

While you have to ignore SOME sensations while flying inside a cloud,
some sensations give you warning of impending danger.


The instruments do a better job of that, and they are consistent and reliable.



That's right. Instruments never fail, and gravity is prone to error.
  #3  
Old May 20th 08, 02:17 AM posted to rec.aviation.piloting,rec.aviation.student
Mxsmanic
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Default I give up, after many, many years!

gatt writes:

GRAVITY IS NOT A SENSATION.


So?

That's right. Instruments never fail, and gravity is prone to error.


Your physical sensations will fail on every single flight into IMC. The
instruments will not. Trust your instruments. If you cannot entrust your
life to your instruments, don't fly in IMC.
  #4  
Old May 20th 08, 02:32 AM posted to rec.aviation.piloting,rec.aviation.student
Bertie the Bunyip[_25_]
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Default I give up, after many, many years!

Mxsmanic wrote in
:

gatt writes:

GRAVITY IS NOT A SENSATION.


So?

That's right. Instruments never fail, and gravity is prone to error.


Your physical sensations will fail on every single flight into IMC


Nope, wrong, fjukkwit.


Bertie
  #5  
Old May 17th 08, 08:43 PM posted to rec.aviation.piloting,rec.aviation.student
Le Chaud Lapin
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Posts: 291
Default I give up, after many, many years!

On May 17, 9:30*am, A Lieberman wrote:
Listening to your engine is a secondary airspeed ***TREND***
indicator. *Ignore that, and you will be in more of a boatload of
trouble when your vacuum system goes belly up. *Hearing my engine
while under partial panel procedures probably was the sense that made
my life exponentially easier, and the last I know of, hearing is a
sense or a sensation..


I never expected a simulator to replace physical feedback in a real
cockpit, but this last paragraph is interesting because noticed that,
in a sim, it is a lot easier to fly if the engine can be heard. Many
time I have fumble to find the voice control because information was
lacking.

But as mentioned, I only use a Sim for theory, not physical feedback.

-Le Chaud Lapin-
  #6  
Old May 17th 08, 08:54 PM posted to rec.aviation.piloting,rec.aviation.student
Mxsmanic
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Posts: 9,169
Default I give up, after many, many years!

Le Chaud Lapin writes:

I never expected a simulator to replace physical feedback in a real
cockpit, but this last paragraph is interesting because noticed that,
in a sim, it is a lot easier to fly if the engine can be heard. Many
time I have fumble to find the voice control because information was
lacking.


I've noticed the same thing, but it's no surprise. Often there is no direct
indication of what the engine(s) is doing on the visible instruments, and
there is no motion in the sim. That, coupled with the delay inherent in the
response of many engines and the delay in the airframe's reaction, makes it
easier to fly if the engine can be heard. Fortunately, MSFS handles engine
sounds in a fairly consistent and predictable way.
  #7  
Old May 17th 08, 09:14 PM posted to rec.aviation.piloting,rec.aviation.student
A Lieberman[_2_]
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Posts: 39
Default I give up, after many, many years!

On May 17, 2:54*pm, Mxsmanic wrote:
*Fortunately, MSFS handles engine
sounds in a fairly consistent and predictable way.


So, in this case the simulator fails in teaching the real world as
engine sounds are not consistent or predictable. Take a XC in a REAL
plane over a rural area, and you will KNOW what I am talking about.

Sim won't do it.
  #8  
Old May 17th 08, 09:26 PM posted to rec.aviation.piloting,rec.aviation.student
Mxsmanic
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Posts: 9,169
Default I give up, after many, many years!

A Lieberman writes:

So, in this case the simulator fails in teaching the real world as
engine sounds are not consistent or predictable.


They are very consistent and predictable. So much so that they can be used
for analysis of accidents.
  #9  
Old May 17th 08, 10:41 PM posted to rec.aviation.piloting,rec.aviation.student
Benjamin Dover
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Posts: 292
Default I give up, after many, many years!

Mxsmanic wrote in
:

Often there is no direct
indication of what the engine(s) is doing on the visible instruments, and
there is no motion in the sim.


Wrong again, asshole.
You don't know **** from shinola.

  #10  
Old May 18th 08, 06:48 AM posted to rec.aviation.piloting,rec.aviation.student
WingFlaps
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Posts: 621
Default I give up, after many, many years!

On May 18, 7:54*am, Mxsmanic wrote:
*Fortunately, MSFS handles engine
sounds in a fairly consistent and predictable way.


Yep, consistently unrealistic, with no prop noise at all.

Cheers.
 




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