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Best dogfight gun?



 
 
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  #1  
Old December 12th 03, 01:36 PM
Kevin Brooks
external usenet poster
 
Posts: n/a
Default


"Paul F Austin" wrote in message
...

"Kevin Brooks" wrote
"Paul F Austin" wrote

"Chad Irby" wrote
"Paul F Austin" wrote:

Now, here's a question: for the 200Kg or so weight budget (I have

no
idea
about volume) of an internal gun and ammo tank, would you rather

have
1,
2
or 3 more AIM-9Xs/ASRAAMs?

It's not a question of "just weight," or we'd just build C-5s with a

big
automated missile launcher in them.

Nope, I just used weight as an example of the "cost" paid for a gun.

And
my
question stands: At the initial design stage of an aircraft when

you're
making choices, is a gun worth more than a couple of SRAAMs? Or some

of
the
other goods that you snipped. Those are real choices and a gun has to

earn
its place on the airframe just like every other piece of gear. You

(the
customer and systems designers) make choices that affect the aircraft
thoughout its life.

Yes, the "no-guns" fighter was 'way premature in 1955, the year the

F4H
configuration was frozen. It's_really_not clear that's still the case

now.
Minimum range engagement? ASRAAM claim 300m minimum range and with

"looks
can kill" helmet sights, it's really not clear that a gun brings much

to
the
table.. Strafing? Having 6 SDBs tucked away seems more useful.


Minimum safe distance (to friendly troops) for surface targets using the
20mm is 25 meters (according to a USAF chart included in the 1996

edition
of
CGSC ST 100-3). The same chart indicates minimum distance for bombs

under
500 pounds is 145 meters (for protected friendlies, ie., bunkers,

trenches,
fighting positions) or 500 meters (if friendlies are in the open). Even
given a significant reduction in the latter figures for the smaller SDB,

it
is going to be substantially more than 25 meters. So what do you use to
engage bad guys located in the 25 meter to something-under-500 meter gap

if
you have no gun? This is not a purely hypothetical--it happened during
Anaconda.


That's a good point and one I can't answer. If it was me though, I'd

expect
that the answer would lie with more organic fires available at the

battalion
level rather than depending on CAS for "men in the wire".


There is not a soldier around who would disagree with your objective, since
groundpounders generally prefer having "their own" support completely
in-pocket. But that does not change the fact that there will be situations,
like during Anaconda, where the organic support assets are either not
available (i.e., no arty tubes were within range) or unable to handle the
scope of the mission (i.e., the mortars that the Anaconda troops did have
were over-tasked due to the unexpected number of concurrent targets, and
ammo resupply was problematic being fully dependent upon helos in what had
already become a less-than-helo-friendly environment). That is where the
internal gun on the CAS aircraft becomes a means for the commander to remain
flexible in how he responds to these "knife fight" situations.

Brooks





  #2  
Old December 12th 03, 05:34 PM
Paul F Austin
external usenet poster
 
Posts: n/a
Default


"Kevin Brooks" wrote in message
.. .

"Paul F Austin" wrote in message
...

"Kevin Brooks" wrote
"Paul F Austin" wrote

"Chad Irby" wrote
"Paul F Austin" wrote:

Now, here's a question: for the 200Kg or so weight budget (I

have
no
idea
about volume) of an internal gun and ammo tank, would you rather

have
1,
2
or 3 more AIM-9Xs/ASRAAMs?

It's not a question of "just weight," or we'd just build C-5s with

a
big
automated missile launcher in them.

Nope, I just used weight as an example of the "cost" paid for a gun.

And
my
question stands: At the initial design stage of an aircraft when

you're
making choices, is a gun worth more than a couple of SRAAMs? Or some

of
the
other goods that you snipped. Those are real choices and a gun has

to
earn
its place on the airframe just like every other piece of gear. You

(the
customer and systems designers) make choices that affect the

aircraft
thoughout its life.

Yes, the "no-guns" fighter was 'way premature in 1955, the year the

F4H
configuration was frozen. It's_really_not clear that's still the

case
now.
Minimum range engagement? ASRAAM claim 300m minimum range and with

"looks
can kill" helmet sights, it's really not clear that a gun brings

much
to
the
table.. Strafing? Having 6 SDBs tucked away seems more useful.

Minimum safe distance (to friendly troops) for surface targets using

the
20mm is 25 meters (according to a USAF chart included in the 1996

edition
of
CGSC ST 100-3). The same chart indicates minimum distance for bombs

under
500 pounds is 145 meters (for protected friendlies, ie., bunkers,

trenches,
fighting positions) or 500 meters (if friendlies are in the open).

Even
given a significant reduction in the latter figures for the smaller

SDB,
it
is going to be substantially more than 25 meters. So what do you use

to
engage bad guys located in the 25 meter to something-under-500 meter

gap
if
you have no gun? This is not a purely hypothetical--it happened during
Anaconda.


That's a good point and one I can't answer. If it was me though, I'd

expect
that the answer would lie with more organic fires available at the

battalion
level rather than depending on CAS for "men in the wire".


There is not a soldier around who would disagree with your objective,

since
groundpounders generally prefer having "their own" support completely
in-pocket. But that does not change the fact that there will be

situations,
like during Anaconda, where the organic support assets are either not
available (i.e., no arty tubes were within range) or unable to handle the
scope of the mission (i.e., the mortars that the Anaconda troops did have
were over-tasked due to the unexpected number of concurrent targets, and
ammo resupply was problematic being fully dependent upon helos in what had
already become a less-than-helo-friendly environment). That is where the
internal gun on the CAS aircraft becomes a means for the commander to

remain
flexible in how he responds to these "knife fight" situations.


If there's enough of a requirement for gun support in CAS to justify guns
across the fighter fleet, there's an alternative requirement for a
dedicated gun/CAS platform that can live in opposed airspace. We're also
splitting into the a cannon with a_very_large tank of ammo to address the
many, many soft hostiles application and the few, hard targets that require
something like a 30x173. Remember that some of the gun/aircraft combinations
discussed on this thread only carried 150 rounds or so. You won't make too
many passes with that.


  #3  
Old December 11th 03, 03:54 PM
Kevin Brooks
external usenet poster
 
Posts: n/a
Default


"Paul F Austin" wrote in message
.. .

"Chad Irby" wrote
"Paul J. Adam" wrote:

If "lack of guns" is the real problem, surely gun-armed fighters are
a complete and satisfactory answer?


It's not a simple question of "lack of guns."

It's "relying on missiles 100% and not having guns when they're really
bloody useful."

We learned that lesson over 30 years ago, and a whole new generation of
bean counters are trying to resurrect the kind of silliness that the
McNamara school brought us in Vietnam...


Now, here's a question: for the 200Kg or so weight budget (I have no idea
about volume) of an internal gun and ammo tank, would you rather have 1, 2
or 3 more AIM-9Xs/ASRAAMs?


Given that the lieklihood of us facing a credible air-to air threat is
receding, and advanced fighters alreay have a rather decent basic loadout of
AAM's, I'd think that you are better off with the gun and the additional
versatility/flexibility it accords versus a few more AAM's that don't add
anything to the aircraft's ability to react to unexpected circumstances.

Brooks


There's always a lip-curl reflex about "bean counters" but every time you
make a choice, you've rejected an alternative. There's money, weight,

volume
and time budgets because all of those are fungible, exchangeable among the
possible choices.

Remove a gun and save money? Sure, but you spend that money, space, power
and weight for something else, possibly more ordnance of a different kind.
Or maybe not. Maybe more volume for better ESM or countermeasures or a

lower
crap-out rate for your RADAR.

The guy who straps on the airplane (which I will never do) has to live

with
those choices and he may curse the "bean counters" who made them but every
single characteristic (not just gun/no gun) within a weapons system

competes
with some other alternative. The payoff for some of these trades isn't
always as obvious as a tank full of cannon rounds but it's there.




  #4  
Old December 11th 03, 08:57 PM
Scott Ferrin
external usenet poster
 
Posts: n/a
Default

On Thu, 11 Dec 2003 06:30:14 -0500, "Paul F Austin"
wrote:


"Chad Irby" wrote
"Paul J. Adam" wrote:

If "lack of guns" is the real problem, surely gun-armed fighters are
a complete and satisfactory answer?


It's not a simple question of "lack of guns."

It's "relying on missiles 100% and not having guns when they're really
bloody useful."

We learned that lesson over 30 years ago, and a whole new generation of
bean counters are trying to resurrect the kind of silliness that the
McNamara school brought us in Vietnam...


Now, here's a question: for the 200Kg or so weight budget (I have no idea
about volume) of an internal gun and ammo tank, would you rather have 1, 2
or 3 more AIM-9Xs/ASRAAMs?

There's always a lip-curl reflex about "bean counters" but every time you
make a choice, you've rejected an alternative. There's money, weight, volume
and time budgets because all of those are fungible, exchangeable among the
possible choices.

Remove a gun and save money? Sure, but you spend that money, space, power
and weight for something else, possibly more ordnance of a different kind.
Or maybe not. Maybe more volume for better ESM or countermeasures or a lower
crap-out rate for your RADAR.

The guy who straps on the airplane (which I will never do) has to live with
those choices and he may curse the "bean counters" who made them but every
single characteristic (not just gun/no gun) within a weapons system competes
with some other alternative. The payoff for some of these trades isn't
always as obvious as a tank full of cannon rounds but it's there.



The thing is you can pretty much use the gun on anything. If you're
the closest aircraft to the troops on the ground and they need someone
taken off their back a strafe or two is always handy. If you've
somehow gotten in too close for an IR shot you've still got the gun.
If you want to warn an aircraft that you're serious you've got the gun
(if there aren't any tracers I don't know how useful that would be
though). It's just a nice thing to have around "just in case".
 




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