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#1
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Hi Andrew,
Can you offer a good group discussion site for the Flightsim 2004? I am using that MicroSoft FlightSim 2004software to simulate a Bell JetRanger 206 helicopter and it is working quite beautifuly. I am not fammiliar with the X plane program it might be better, but after setting everything up with flight sim I will carry on and try to enhance the program.The 2 areas I find need to work on are the Landmarks issue and the other is bulding the actual Switchs, Circuit Breaker to control the engine systems. Any information on that will be appreciated. Thanks Ezra "Andrew Crane" wrote in message ... "Ezra Bavly" wrote in message news:%tVbd.110800$a41.94245@pd7tw2no... Hi There, Any Idea where can a person find real geographical data to down load and use with the Microsoft flight sim 2004? Ezra Hi. Why the subject "helicopter simulator"? MSFS can't simulate a helicopters. Try X-Plane. Still rubbish but 1000 times closer than MSFS. Also, you're in the wrong group for flight sims. Regards Andrew -- Inweb Networks. Quality internet and telecoms services Sales: 08000 612222 Support: 08704322222. http://www.inweb.co.uk E1 call share. 0800, 0845 and 0870 numbers - best rates. Resellers welcome |
#2
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![]() "Ezra Bavly" wrote in message news:hMSdd.791780$M95.84283@pd7tw1no... Hi Andrew, Can you offer a good group discussion site for the Flightsim 2004? I am using that MicroSoft FlightSim 2004software to simulate a Bell JetRanger 206 helicopter and it is working quite beautifuly. It depends on what you mean by works beautifully. The thing just doesn't handle like a helicopter. For instance, if you go shooting across the airfield at low level and pull back for a wingover, you'd expect the thing to go shooting up into the air. It doesn't. Also I'd challenge you to auto the thing. Also, if you slow down beyond ETL, the thing starts oscillating in yaw from a point way behind the tail. X-Plane is way better, but still fails to model - etl - vrs - rotor overspeeds - rotor disc coning at low RPM - in fact most effects of low RPM You will find though that the flight model is much much better than MSFS, although the eye candy doesn't touch that of MSFS. Whilst neither of them will fly like a chopper, you can use MSFS for navigation exercises and to a limited extent, VFR flight planning (I sometimes practice a flight using MSFS before going out and doing it for real as navigation is not my strong point). I am not fammiliar with the X plane program it might be better, but after setting everything up with flight sim I will carry on and try to enhance the program. You can run both. X-Plane is a free download for a fully-functioning sim which only differs from the real thing by offering limited scenery and taking control away from you after about 5 minutes of operation. Regards Andrew |
#3
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Andrew Crane wrote:
"Ezra Bavly" wrote in message news:hMSdd.791780$M95.84283@pd7tw1no... Hi Andrew, Can you offer a good group discussion site for the Flightsim 2004? I am using that MicroSoft FlightSim 2004software to simulate a Bell JetRanger 206 helicopter and it is working quite beautifuly. It depends on what you mean by works beautifully. The thing just doesn't handle like a helicopter. For instance, if you go shooting across the airfield at low level and pull back for a wingover, you'd expect the thing to go shooting up into the air. It doesn't. Also I'd challenge you to auto the thing. Also, if you slow down beyond ETL, the thing starts oscillating in yaw from a point way behind the tail. Another gripe about MS flight sim is the collective pulls exactly to 100%, no more, and the response-droop feel is all wrong. Maybe the sit-down sim I tried was incorrectly rigged, but in real lift, you can pull WAAAY more than 100% torque in a 206, especially in transient. If you think of it as procedures trainer or an expensive video game, it doesn't seem so bad. |
#4
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Actually, it models everything you've listed in current versions
(7.61/62) - some better than others though: ETL isn't as abrupt in onset as it should be, but it's definitely there. VRS is there but is a hack & not truly calculated, it's a very generic effect - it looks for vertical descents over a certain rate & then kicks it in. You get a nasty rate of descent & some wobbling around, recovery takes some airspeed. It'll most definitely overspeed the rotor, and the disk does cone more at low rpm. You can also droop the rpm by pulling pitch too fast, or pull too much & bleed it off - which slows the tail rotor as it should, you'll run out of yaw control pretty quick. Most of this has been there for quite a while, although ETL was broken in a few versions along the way... On Tue, 26 Oct 2004 10:07:47 +0100, "Andrew Crane" wrote: X-Plane is way better, but still fails to model - etl - vrs - rotor overspeeds - rotor disc coning at low RPM - in fact most effects of low RPM |
#5
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![]() "Ezra Bavly" wrote in message news:%tVbd.110800$a41.94245@pd7tw2no... Hi There, Any Idea where can a person find real geographical data to down load and use with the Microsoft flight sim 2004? Twy www.flightsim.com and www.simflight.com -- Beav Please note my E-mail address is "beavis dot original at ntlworld dot com" (with the obvious changes) Beavisland now lives at www.beavisoriginal.co.uk |
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