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#1
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Steve Foley writes:
Try it in a 172. You CAN turn with rudder only. It's not coordinated, but it still turns. If I _hold_ the rudder, I do indeed enter a turn. But I've been trying (perhaps incorrectly) to just apply it briefly just above the runway in order to improve my alignment. It works, but only until I release the rudder, at which point it snaps back. If I hold the rudder long, the turn becomes more persistent, but then the aircraft starts to roll, which is what I'm trying to avoid in the first place when I'm only 30-50 feet above the runway. I'll grant that I've been trying some truly reckless approaches that would be unthinkable in real life, standing the aircraft on one wing a few hundred feet from the threshold, coming in at a 45° angle, and then trying to align. But I figure that if I can do that to any extent, then more serious approaches should be all that much easier. Obviously if I start ten miles out, it's not a problem to be right down the centerline if the weather isn't too bad. These wild maneuvers are the kinds of things you can do safely only in simulation. Surprisingly, there aren't too many crashes, despite the recklessness of it all. Plus I get impatient waiting for the next airport to draw near. I've found that Hawaii seems to have a ton of little airstrips that are good for touch-and-go practice. Today I discovered that Heathrow and London City Airport are rather conveniently placed for alternating touch-and-go practice between them without too many wild approaches. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#2
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On Thu, 21 Sep 2006 07:38:09 +0200, Mxsmanic
wrote: RK Henry writes: Some argue that it's preferable to use the rudder in an instrument approach for minor heading changes. In fact, when I took my instrument rating check ride, the examiner chided me for rolling to minor heading changes instead of just using the rudder, though he signed me off anyway. If I try to use the rudder alone for a heading change in flight, the aircraft just snaps back to its previous heading when I center the rudder again. Is there the heading hold engaged on the autopilot? Does the airplane tend to bank when you apply rudder? If not, this may be a modeling error in your sim. I'm not aware of any real airplane that returns to its exact original heading without intelligent intervention. Being able to turn the airplane using only the rudder is usually inherent in the airframe design. A simulator that doesn't model that behavior is incomplete. RK Henry |
#3
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RK Henry writes:
Is there the heading hold engaged on the autopilot? No, these are with A/P shut off. The usual scenario is that I've impatiently done a full circle after take-off and I'm trying to scrunch back in on the same runway from a very short distance away (half a mile or so, sometimes less). It helps me to get more landings in over a short period. Especially in small aircraft, going 20-40 nm to find another airport for another touch-and-go is very time-consuming. Does the airplane tend to bank when you apply rudder? If I hold it, yes, it starts to bank. But holding it also turns the aircraft too far, and I don't want to bank because I'm so close to the ground. The aircraft starts to slip and slide and I come dangerously close to the ground while still misaligned or too far from the threshold. If not, this may be a modeling error in your sim. MSFS is pretty reliable on these points, especially with the hyperrealistic Dreamfleet models. I tend to assume that any mistake is mine, rather than the sim's. I'm not aware of any real airplane that returns to its exact original heading without intelligent intervention. It's not exact, but if I push the rudder sharply and quickly, the aircraft yaws 10-15 degrees, and if I immediately release it, it yaws back in the opposite direction almost as if it were pulled, which I don't understand. If I hold the rudder for more than a second or so, the plane starts to bank. Being able to turn the airplane using only the rudder is usually inherent in the airframe design. A simulator that doesn't model that behavior is incomplete. I'm sure the simulator is modeling it correctly. It would be inherent in the basic aerodynamics of the model, so if this didn't work, nothing would work. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#4
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![]() "Mxsmanic" wrote in message ... Is it cheating/advisable/forbidden/useless to use the rudder alone to accomplish the very last seconds of runway alignment on landing? As I approach the landing point it becomes very difficult to turn in the usual way just to improve alignment. Using rudder alone can line me up perfectly right quick, but I don't know if that's the proper technique, and I have to hold the rudder going in. I know that the rudder can (and should?) be used to deal with crosswinds, but I'm talking about landing in calm air and just being an aircraft-width or so away from the centerline (which on narrow runways or with large aircraft might mean one set of wheels on the grass). As I get closer I'm afraid to roll the aircraft because a wing might fall too low, or ground effect might do something unpleasant, or something like that. The actual line up just prior to touchdown is a marriage of subtle control pressures dealing with several things at one time. Depending on the airplane you're flying, the amount of bank available to you at the last second might well be limited as you have noted. For many airplanes, it is perfectly acceptable and indeed can even be critical to use rudder to insure proper alignment of the aircraft with the runway at touchdown. Its probably not wise to consider the act of touchdown as a 0 wind condition. Although it is possible to actually have a 0 wind condition, in reality, you will almost always have some wind component acting on the airplane through the touchdown. That's why landing an airplane is considered the marriage of all your controls acting at once to achieve the touchdown correctly. Some airplanes like airliners for example with underslung engines can't be banked close to the ground. Others like the F16 or the T38, require a straight in crab, set up for whatever is necessary, right through the landing. Generally, you will set up a landing with whatever the airplane is telling you is needed at any given instant in time during the approach and the flare through touchdown. If its truly calm, its a simple line up and landing. If needed, you can use whatever combination of crab or slip and correction from the slip through touchdown. Remember, its aircraft specific! To answer your question, generally yes, you can, and indeed should, use rudder to align the airplane at touchdown. General rule; keep the tail lined up with the nose and don't scuff the wheels with a side load and you're right in the ball park. Dudley Henriques |
#5
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Mxsmanic,
In these kinds of your posts, could you please spell out clearly that you are talking about playing a flight simulator, not real flying? it would save people a lot of time tailoring their answers. -- Thomas Borchert (EDDH) |
#6
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Thomas Borchert writes:
In these kinds of your posts, could you please spell out clearly that you are talking about playing a flight simulator, not real flying? it would save people a lot of time tailoring their answers. It's not necessary in most cases. Simulators, as their name implies, behave like real aircraft for the most part, especially for all of the more basic aspects of flying. While certain types of extremely complex or aircraft-specific modeling are sometimes absent, all sims tend to be very good indeed at all the normal flight maneuvers. Some sims let you crank down the realism at your discretion, but the basic calculations are there and are correct. Simulation isn't _that_ difficult. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#7
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Mxsmanic,
It's not necessary in most cases. yes, it is. -- Thomas Borchert (EDDH) |
#8
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I've just learned that (based on this thread) Monty Python's Flying
Circus is considering re-writing "The Argument." Jay B |
#9
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On 09/23/06 11:46, Jay B wrote:
I've just learned that (based on this thread) Monty Python's Flying Circus is considering re-writing "The Argument." Jay B Damn it! I paid for an Argument! .... no you didn't. ;-) -- Mark Hansen, PP-ASEL, Instrument Airplane Cal Aggie Flying Farmers Sacramento, CA |
#10
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I've just learned that (based on this thread) Monty Python's Flying
Circus is considering re-writing "The Argument." No, that would be "abuse". "Argument" is three doors down. Jose -- "Never trust anything that can think for itself, if you can't see where it keeps its brain." (chapter 10 of book 3 - Harry Potter). for Email, make the obvious change in the address. |
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