![]() |
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
On May 27, 7:44 pm, Mxsmanic wrote:
How do autopilots make coordinated turns even when they cannot control the rudder? As others have posted, most lightplane autopilots don't adjust the rudder for adverse yaw when turning, so you do get a few seconds of slightly uncoordinated flight. However at normal cruise speeds this creates no hazard or discomfort. If flying close to stall, the autopilot should be turned off even for straight and level flight. If the airplane is on the verge of stalling and starts to turn because of engine p-factor or any other reason, the autopilot will attempt to correct with aileron. This may actually induce stall on one wing, producing sudden wing drop and a potential spin. |
#2
|
|||
|
|||
![]()
Paul kgyy writes:
As others have posted, most lightplane autopilots don't adjust the rudder for adverse yaw when turning, so you do get a few seconds of slightly uncoordinated flight. However at normal cruise speeds this creates no hazard or discomfort. So in theory I should be able to turn myself with ailerons only in the same way, without the need to use the rudder to stay coordinated. What's the secret? Each time I try to turn at the same rate that the AP manages, I have to use the rudder to stay coordinated. If flying close to stall, the autopilot should be turned off even for straight and level flight. If the airplane is on the verge of stalling and starts to turn because of engine p-factor or any other reason, the autopilot will attempt to correct with aileron. This may actually induce stall on one wing, producing sudden wing drop and a potential spin. I have an aversion to stalls and I usually stay well away from them. The AP will put the aircraft into a stall if airspeed is too low to maintain altitude easily (I don't know if this is an artifact of simulation or just like the real thing--I know my simulated autopilot doesn't have all the modes of the real one). |
#3
|
|||
|
|||
![]() "Mxsmanic" wrote in message ... Paul kgyy writes: As others have posted, most lightplane autopilots don't adjust the rudder for adverse yaw when turning, so you do get a few seconds of slightly uncoordinated flight. However at normal cruise speeds this creates no hazard or discomfort. So in theory I should be able to turn myself with ailerons only in the same way, without the need to use the rudder to stay coordinated. What's the secret? Each time I try to turn at the same rate that the AP manages, I have to use the rudder to stay coordinated. If flying close to stall, the autopilot should be turned off even for straight and level flight. If the airplane is on the verge of stalling and starts to turn because of engine p-factor or any other reason, the autopilot will attempt to correct with aileron. This may actually induce stall on one wing, producing sudden wing drop and a potential spin. I have an aversion to stalls and I usually stay well away from them. The AP will put the aircraft into a stall if airspeed is too low to maintain altitude easily (I don't know if this is an artifact of simulation or just like the real thing--I know my simulated autopilot doesn't have all the modes of the real one). It's honestly just one of those things that do not hold true to form on PC simulators. But turns do not always have to be perfectly coordinated. Especially shallow ones initiated by wing levelers or low end autopilots. |
#4
|
|||
|
|||
![]()
Maxwell writes:
It's honestly just one of those things that do not hold true to form on PC simulators. Real autopilots on real aircraft do not necessarily have control over the real rudders, and yet they execute real coordinated turns without those rudders. How do they do it? But turns do not always have to be perfectly coordinated. Why are they more coordinated when performed by the autopilot than when performed by the pilot (without rudder)? Especially shallow ones initiated by wing levelers or low end autopilots. Autopilots often put the aircraft into a standard-rate turn, which isn't exactly shallow, even if it isn't terribly steep. |
#5
|
|||
|
|||
![]()
Mxsmanic wrote in
: Maxwell writes: It's honestly just one of those things that do not hold true to form on PC simulators. Real autopilots on real aircraft do not necessarily have control over the real rudders, and yet they execute real coordinated turns without those rudders. How do they do it? They don't fjukkwit. Bertie |
#6
|
|||
|
|||
![]() "Mxsmanic" wrote in message ... Maxwell writes: It's honestly just one of those things that do not hold true to form on PC simulators. Real autopilots on real aircraft do not necessarily have control over the real rudders, and yet they execute real coordinated turns without those rudders. How do they do it? They don't. But turns do not always have to be perfectly coordinated. Why are they more coordinated when performed by the autopilot than when performed by the pilot (without rudder)? They are not. Especially shallow ones initiated by wing levelers or low end autopilots. Autopilots often put the aircraft into a standard-rate turn, which isn't exactly shallow, even if it isn't terribly steep. No, it's not. |
#7
|
|||
|
|||
![]()
On May 29, 1:37 pm, Mxsmanic wrote:
Why are they more coordinated when performed by the autopilot than when performed by the pilot (without rudder)? Especially shallow ones initiated by wing levelers or low end autopilots. Autopilots often put the aircraft into a standard-rate turn, which isn't exactly shallow, even if it isn't terribly steep. They also start the turn rather gradually, which minimizes the adverse yaw. If I hand-fly a standard rate turn, the rudder application only lasts for maybe 3 seconds at the beginning and end of the turn. |
#8
|
|||
|
|||
![]() So in theory I should be able to turn myself with ailerons only in the same way, without the need to use the rudder to stay coordinated. What's the secret? Each time I try to turn at the same rate that the AP manages, I have to use the rudder to stay coordinated. As Maxwell observes, this may just be a simulator limitation. In actuality, a small amount of rudder should be applied when initiating and recovering from a turn, but once in a constant bank turn, the aircraft will normally be in coordinated flight without rudder application. |
#9
|
|||
|
|||
![]()
Paul kgyy writes:
As Maxwell observes, this may just be a simulator limitation. In actuality, a small amount of rudder should be applied when initiating and recovering from a turn, but once in a constant bank turn, the aircraft will normally be in coordinated flight without rudder application. But the autopilot has no control over the rudder, and yet the turn is coordinated. What is it doing to make this possible? |
#10
|
|||
|
|||
![]()
Mxsmanic wrote in
: Paul kgyy writes: As Maxwell observes, this may just be a simulator limitation. In actuality, a small amount of rudder should be applied when initiating and recovering from a turn, but once in a constant bank turn, the aircraft will normally be in coordinated flight without rudder application. But the autopilot has no control over the rudder, and yet the turn is coordinated. What is it doing to make this possible? Your mental condition, apparently. Bertie |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Question: Standard rate turns, constant rate turns, and airspeed | Robert Barker | Piloting | 5 | April 15th 07 04:47 PM |
Coordinated turns and the little ball | Mxsmanic | Piloting | 51 | October 11th 06 10:17 PM |
Is rudder required for coordinated turns? | Mxsmanic | Piloting | 41 | September 24th 06 06:40 PM |
DGs and Autopilots | Andrew Gideon | Products | 11 | April 14th 05 06:04 PM |
Coordinated turning stall and spins | Chris OCallaghan | Soaring | 20 | November 18th 03 08:46 PM |