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limit of trim = limit of travel?



 
 
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  #81  
Old May 1st 08, 02:40 AM posted to rec.aviation.piloting
Maxwell[_2_]
external usenet poster
 
Posts: 2,043
Default limit of trim = limit of travel?


"Bertie the Bunyip" wrote in message
...
"Maxwell" luv2^fly99@cox.^net wrote in news:rG8Sj.111613$Ft5.59820
@newsfe15.lga:


"Bertie the Bunyip" wrote in message
...
"Maxwell" luv2^fly99@cox.^net wrote in
:


"Buttman" wrote in message
...
Bertie the Bunyip wrote:

Buttman wrote in
:

WingFlaps wrote:

On Apr 27, 7:03 am, Mxsmanic wrote:
I just tried a few experiments

No, that doesn't sound right.
The stall horn is supposed to sound before the stall speed is
reached.

Cheers

"supposed to", but doesn't always. I've flown planes (especially
cessnas with their crappy cereal-box-toy-quality plastic stall
horns) that don't go off at all, but will test fine on the

ground.


What, you didn't stick chewing gum in them to fail them so your
students would learn what it was like when they failed?

Bertie

Oh bertie, you're such a card

Na, not really. Just a self made prick.


Moi? never. Nope. I just treat people exactly as the expect to be
treated.


Fjukktard.


Bertie


So you want people to follow you around and call you a Fjukktard?



I don;t want them to, but they can if they like.

You recommend it do you, heroin boi?



Bertie


That's what you said dip ****. Try to keep up, uh?



  #82  
Old May 1st 08, 01:53 PM posted to rec.aviation.piloting
Jay Honeck[_2_]
external usenet poster
 
Posts: 943
Default limit of trim = limit of travel?

I'm not sure I understand: Are you saying that you can do slow flight in
the
sim as in the real aircraft, except that you have to do it by instruments,
or
are you saying that the sim doesn't correctly simulate slow flight at all
(i.e., it can't be done)?


Sorry, I lost this thread beneath the avalanche of Bertie/Maxwell crap.
It's amazing the depths to which so-called "real" aviators can sink.

Anyway, the former is correct. Other than engine sound there is no "feel"
in the sim, so everything in slow flight mus be done on instruments.
Interestingly, we were trying to spin one of the Mustangs (that comes with
the Acceleration package), and were unable to do so. It just would not
break, even fully cross-controlled at the stall. Perhaps Dudley can comment
on this, as I was under the impression that Mustangs would spin pretty
easily.

Also, are you using the default aircraft or have you installed add-on
aircraft? For the Cessna I'm flying, I use Carenado's Cessna 182RG II
simulation, which is supposedly pretty good (vastly better than the
default
Cessna, of course).


Nope, I was referring to default aircraft.
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"

  #83  
Old May 1st 08, 01:57 PM posted to rec.aviation.piloting
Jay Honeck[_2_]
external usenet poster
 
Posts: 943
Default limit of trim = limit of travel?

Looked at another way, if I trim on base and again on final, I will need
two
hands pushing the yoke forward if I mosh the throttle for a go-around
(until
I retrim for climbout). My guess is I would stall quite dramatically if I
didn't.



My Beech is no different.


Same with my Piper -- and every other plane I've flown, with the exception
of the Ercoupe.
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"

  #84  
Old May 1st 08, 02:01 PM posted to rec.aviation.piloting
Jay Honeck[_2_]
external usenet poster
 
Posts: 943
Default limit of trim = limit of travel?

If you show significant climb rate with a single piston your sim is
smoking tobacco substitute.


1500 fpm climb isn't unreasonable in a lightly loaded 182 on a cold day.

Our Pathfinder (basically a "Piper 182", with the wing on the proper side)
easily hits 1500 fpm with just Mary and me on board in the winter.
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"

  #85  
Old May 1st 08, 02:28 PM posted to rec.aviation.piloting
Dylan Smith
external usenet poster
 
Posts: 530
Default limit of trim = limit of travel?

On 2008-05-01, Jay Honeck wrote:
If you show significant climb rate with a single piston your sim is
smoking tobacco substitute.


1500 fpm climb isn't unreasonable in a lightly loaded 182 on a cold day.


Unfortunately, "significant" is one of those weasel words: you can argue
that 1500 fpm is 'not a significant climb rate', but someone else can
argue that 500 fpm is significant :-)

Many light singles can do 1500 fpm or better, not even on a cold day.
The S-35 Bonanza we used to have in the club would do 1800 fpm with two
on board. Our 160 hp Auster will happily do 1600 fpm... at 60 mph
(leading to a pretty decent climb angle). I bet a Super Cub with a
similar engine could do that too.

--
From the sunny Isle of Man.
Yes, the Reply-To email address is valid.
  #86  
Old May 1st 08, 02:29 PM posted to rec.aviation.piloting
Dudley Henriques[_2_]
external usenet poster
 
Posts: 2,546
Default limit of trim = limit of travel?

Jay Honeck wrote:
I'm not sure I understand: Are you saying that you can do slow flight
in the
sim as in the real aircraft, except that you have to do it by
instruments, or
are you saying that the sim doesn't correctly simulate slow flight at all
(i.e., it can't be done)?


Sorry, I lost this thread beneath the avalanche of Bertie/Maxwell crap.
It's amazing the depths to which so-called "real" aviators can sink.

Anyway, the former is correct. Other than engine sound there is no
"feel" in the sim, so everything in slow flight mus be done on
instruments. Interestingly, we were trying to spin one of the Mustangs
(that comes with the Acceleration package), and were unable to do so.
It just would not break, even fully cross-controlled at the stall.
Perhaps Dudley can comment on this, as I was under the impression that
Mustangs would spin pretty easily.

Also, are you using the default aircraft or have you installed add-on
aircraft? For the Cessna I'm flying, I use Carenado's Cessna 182RG II
simulation, which is supposedly pretty good (vastly better than the
default
Cessna, of course).


Nope, I was referring to default aircraft.


Power off erect spin mode in a P51 is normal and recovery is normal;
similar to the T6.

Power on spins can be unrecoverable in the Mustang and you can lose
tremendous amounts of altitude. Not recommended!

--
Dudley Henriques
  #87  
Old May 1st 08, 03:47 PM posted to rec.aviation.piloting
Peter Dohm
external usenet poster
 
Posts: 1,754
Default limit of trim = limit of travel?


"Jay Honeck" wrote in message
news:y3jSj.144815$yE1.73334@attbi_s21...
-----------some snipped---------------

Sorry, I lost this thread beneath the avalanche of Bertie/Maxwell crap.

----------remainder snipped-------------
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"

Jay,

Please observe the "path" which is really quite illuminating...

Peter



  #88  
Old May 1st 08, 07:18 PM posted to rec.aviation.piloting
Bertie the Bunyip[_24_]
external usenet poster
 
Posts: 2,969
Default limit of trim = limit of travel?

"Jay Honeck" wrote in
news:y3jSj.144815$yE1.73334@attbi_s21:

I'm not sure I understand: Are you saying that you can do slow
flight in the
sim as in the real aircraft, except that you have to do it by
instruments, or
are you saying that the sim doesn't correctly simulate slow flight at
all (i.e., it can't be done)?


Sorry, I lost this thread beneath the avalanche of Bertie/Maxwell
crap. It's amazing the depths to which so-called "real" aviators can
sink.

Anyway, the former is correct. Other than engine sound there is no
"feel" in the sim, so everything in slow flight mus be done on
instruments. Interestingly, we were trying to spin one of the Mustangs
(that comes with the Acceleration package), and were unable to do so.
It just would not break, even fully cross-controlled at the stall.
Perhaps Dudley can comment on this, as I was under the impression that
Mustangs would spin pretty easily.



it's a toy, not an airplane, dip****.


Bertie
  #89  
Old May 1st 08, 07:22 PM posted to rec.aviation.piloting
Bertie the Bunyip[_24_]
external usenet poster
 
Posts: 2,969
Default limit of trim = limit of travel?

"Jay Honeck" wrote in
news:y3jSj.144815$yE1.73334@attbi_s21:

I'm not sure I understand: Are you saying that you can do slow
flight in the
sim as in the real aircraft, except that you have to do it by
instruments, or
are you saying that the sim doesn't correctly simulate slow flight at
all (i.e., it can't be done)?


Sorry, I lost this thread beneath the avalanche of Bertie/Maxwell
crap.



IOW you were lying through your teeth about your killfile.

Not to mention the big lie....


Bertie

  #90  
Old May 1st 08, 09:51 PM posted to rec.aviation.piloting
Maxwell[_2_]
external usenet poster
 
Posts: 2,043
Default limit of trim = limit of travel?



Bertie


Certainly not stupid. He reads your nonsense in my replies.


 




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